GAME WORLD MANIPULATION
First Claim
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1. A method of actuating a computer program that generates a dynamically changing graphic object on a touch screen, using a human finger, comprising identifying the object or the portion of an object which is being touched by said finger and thereafter virtually “
- attaching”
said object or portion thereof to said finger so that a movement of said finger causes a change of shape, size or location of said object or portion thereof.
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Abstract
A method of actuating a computer program that generates a dynamically changing graphic object on a touch screen using a human finger, comprises identifying the object or the portion of an object which is being touched by said finger and thereafter virtually “attaching” said object or portion thereof to said finger so that a movement of said finger causes a change of shape, size or location of said object or portion thereof.
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2 Claims
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1. A method of actuating a computer program that generates a dynamically changing graphic object on a touch screen, using a human finger, comprising identifying the object or the portion of an object which is being touched by said finger and thereafter virtually “
- attaching”
said object or portion thereof to said finger so that a movement of said finger causes a change of shape, size or location of said object or portion thereof. - View Dependent Claims (2)
- attaching”
Specification