GAMING METHOD AND GAMING SYSTEM
First Claim
1. A method of playing a question and answer game using a communication network connected player device, the method comprising the steps of the player device:
- receiving question data via a communication network, the question data including question presentation data and answer data;
presenting a question using the question presentation data;
assessing any answer input in response to the question using the answer data;
presenting an answer assessment; and
transmitting assessment data for at least an answer assessed as correct to a game administrator via the communication network.
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Accused Products
Abstract
A method of playing a question and answer game using a communication network connected player device, the method including the steps of the player device: receiving question data via a communication network, the question data including question presentation data and answer data; presenting a question using the question presentation data; assessing any answer input in response to the question using the answer data; presenting an answer assessment; and transmitting assessment data for at least an answer assessed as correct to a game administrator via the communication network.
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Citations
33 Claims
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1. A method of playing a question and answer game using a communication network connected player device, the method comprising the steps of the player device:
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receiving question data via a communication network, the question data including question presentation data and answer data; presenting a question using the question presentation data; assessing any answer input in response to the question using the answer data; presenting an answer assessment; and transmitting assessment data for at least an answer assessed as correct to a game administrator via the communication network. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
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14. A question and answer game system comprising:
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a game administrator comprising; a network interface for connection to a communication network; a memory storing question data comprising question presentation data and answer data, for one or more questions; and a processor adapted to control transmission of question data for a question to one or more player devices via a connected communication network, and to process assessment data received in response to the question from the player devices via the communication network; and at least one player device adapted to, in response to each receipt of question data, present the question to a player using the question presentation data, assess any input answer using the answer data and transmit assessment data to the game administrator. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27)
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28. A game administrator comprising:
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a network interface for connection to a communication network; a memory storing question data comprising question presentation data and answer data, for one or more questions; and a processor adapted to control transmission of question data for a question to one or more player devices via a connected communication network, and to process assessment data received in response to processing of the question data by the player devices via the communication network, the assessment data including an indication of whether the answer is correct.
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29. A player device adapted to:
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receive question data for a question transmitted by a game administrator via a communication network, the question data including question presentation data and question answer data; present the question to a player using the question presentation data; assess any input answer using the answer data; and transmit assessment data for the question to the game administrator. - View Dependent Claims (30)
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31. An article of manufacture comprising:
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a computer readable storage medium; and executable program instructions embodied in the computer readable storage medium that when executed by a player device cause the player device to perform functions that implement a question and answer game using the player device connected to a communication network, the functions comprising; receive question data for a question transmitted by a game administrator via a communication network, the question data including question presentation data and question answer data; present the question to a player using the question presentation data; assess any input answer using the answer data; and transmit assessment data for the question to the game administrator. - View Dependent Claims (32, 33)
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Specification