WAGERING MACHINES HAVING THREE DIMENSIONAL GAME SEGMENTS
First Claim
Patent Images
1. A method comprising:
- presenting a wagering game upon which monetary value may be wagered, the wagering game including one or more segments, the one or more segments having a predetermined track, the track having data defining one or more paths for simulating movement through a three-dimensional graphical environment for the segment;
reading the predetermined track, the track including one or more tiles, wherein each of the one or more tiles comprise data defining a scene within the three-dimensional graphical environment;
for a tile of the one or more tiles, performing the acts of;
determining a set of elements to be displayed for the tile;
determining a set of one or more graphical characteristics associated with the tile; and
rendering the set of elements within the three-dimensional space defined by the tile in accordance with the set of one or more graphical characteristics for the tile, wherein the rendering includes moving one or more of the set of elements within the three-dimensional space.
11 Assignments
0 Petitions
Accused Products
Abstract
Systems and methods provide a three-dimensional wagering game segment on a wagering game machine. The systems and methods provide three-dimensional representations and movement through a scene. The scene may include target objects, and input may be received indicating actions to be taken with respect to the target objects. The scene may be defined as parts of a tile, and the tile may be part of a track of tiles.
118 Citations
31 Claims
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1. A method comprising:
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presenting a wagering game upon which monetary value may be wagered, the wagering game including one or more segments, the one or more segments having a predetermined track, the track having data defining one or more paths for simulating movement through a three-dimensional graphical environment for the segment; reading the predetermined track, the track including one or more tiles, wherein each of the one or more tiles comprise data defining a scene within the three-dimensional graphical environment; for a tile of the one or more tiles, performing the acts of; determining a set of elements to be displayed for the tile; determining a set of one or more graphical characteristics associated with the tile; and rendering the set of elements within the three-dimensional space defined by the tile in accordance with the set of one or more graphical characteristics for the tile, wherein the rendering includes moving one or more of the set of elements within the three-dimensional space. - View Dependent Claims (2, 3, 4, 5, 6, 7, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 21, 22, 23, 24, 25, 26)
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8. (canceled)
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19-20. -20. (canceled)
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27. A system comprising:
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a processor operable to present a wagering game upon which monetary value may be wagered; a graphics engine operable to determine an image for a wagering game segment of the wagering game in accordance with a track having tiles, the track having data defining one or more paths for simulating movement through a three-dimensional graphical environment for the wagering game segment, the tiles comprising data defining a scene within the three-dimensional graphical environment, the image representing a view of movement through a three-dimensional space from a point of reference, the image including a set of one or more graphical objects positioned in the three-dimensional space; and an input device to provide an input indicating a change in a movement of the point of reference through the three-dimensional space; wherein the graphics engine is further operable to update the image in accordance with the input and wherein the processor is further operable to determine at least one outcome during the wagering game segment. - View Dependent Claims (29, 30)
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28. (canceled)
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31. A machine-readable medium having machine executable instructions for causing one or more processors to perform a method, the method comprising:
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presenting a wagering game upon which monetary value may be wagered, the wagering game including one or more segments, the one or more segments having a predetermined track, the track having data defining one or more paths for simulating movement through a three-dimensional environment for the segment; reading the predetermined track, the track including one or more tiles, wherein each of the one or more tiles comprise data defining a scene within the three-dimensional graphical environments; for a tile of the one or more tiles, performing the acts of; determining a set of elements to be displayed for the tile; determining a set of one or more graphical characteristics associated with the tile; and rendering the set of elements within the three-dimensional space defined by the tile in accordance with the set of one or more graphical characteristics for the tile, wherein the rendering includes moving one or more of the set of elements within the three-dimensional space.
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Specification