ENHANCEMENT FOR A VIDEO GAME CONTROLLER TO ALLOW PRIVATE INTERACTION WITH THE USER
First Claim
1. A video game system comprising:
- a game console that is a computing device configured to execute game software, which permits user interactions with the game with at least one game controller communicatively coupled to the game console;
a main display communicatively linked to the game console, wherein the main display is configured to present visual output for game software executing upon the game console; and
at least one private display communicatively linked to the game console, wherein the private display is configured to present visual output for game software executing upon the game console; and
a privacy engine configured to detect private interactions in context of game software executing upon the game console and to direct output for private interactions to the private display, wherein default output for non-private interactions is directed to the main display, wherein the private display is a display embedded in the game controller.
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Abstract
The present invention can allow for private interactions with game players on a single game console. The present invention can include a game controller enhancement to include a private screen, which can display information to each player that should be private. The game controller enhancement can also include private audio support, which can allow the player to hookup an audio device, such as a headset, to receive audio only intended for the user. These enhanced game controllers can be used with supported game software. In some embodiments, the game controllers can have multiple modes of input. The game controller can include a toggle mechanism to switch between modes. One mode can allow the game controller controls to be sent to the game console. Another mode can allow the game controller control over (I/O control) to what is being privately shown to the user. In some embodiments, a toggle mechanism can be omitted and game software can switch the input modes appropriately.
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Citations
12 Claims
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1. A video game system comprising:
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a game console that is a computing device configured to execute game software, which permits user interactions with the game with at least one game controller communicatively coupled to the game console; a main display communicatively linked to the game console, wherein the main display is configured to present visual output for game software executing upon the game console; and at least one private display communicatively linked to the game console, wherein the private display is configured to present visual output for game software executing upon the game console; and a privacy engine configured to detect private interactions in context of game software executing upon the game console and to direct output for private interactions to the private display, wherein default output for non-private interactions is directed to the main display, wherein the private display is a display embedded in the game controller. - View Dependent Claims (2, 3, 4, 5)
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6. A video game controller comprising:
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a plurality of input controls, each comprising a user selectable input component through which a user can interact with game software executing upon a game console; a private display configured to present visual output for game software executing upon the game console, wherein said video game controller is configured to be communicatively linked to the game console, wherein the game console is configured to direct interactions labeled as private interactions to the private display and is configured to direct default interactions to a main display different from the private display. - View Dependent Claims (7, 8, 9)
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10. A method of interacting with electronic games comprising:
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providing a plurality of game controllers for a game console configured to execute electronic games, wherein each of the plurality of game controllers comprises a private display; detecting private output directed towards a player of an interactive game executing upon the game console; determining which of the game controllers is associated with the detected private output; conveying the private output to the determined game controller; and visually presenting the private output upon the private display of the determined game controller. - View Dependent Claims (11, 12)
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Specification