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Messaging Gaming Patrons

  • US 20090299833A1
  • Filed: 04/01/2009
  • Published: 12/03/2009
  • Est. Priority Date: 04/01/2008
  • Status: Abandoned Application
First Claim
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1. A computer-implemented method comprising:

  • monitoring game play information transmitted from a gaming device to a server, the monitored information specifying a gaming patron'"'"'s interactions with the gaming device;

    recording, in a data store of the server, player information comprising the game play information for the gaming patron and a communication device identifier that specifies a communication device associated with the gaming patron;

    generating at the server an electronic message that includes one or more offers personalized for the gaming patron based on the recorded player information; and

    transmitting, using a messaging interface, the electronic message to the communication device specified by the communication device identifier.

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