GESTURE CONTROLLED GAME SCREEN NAVIGATION
First Claim
1. A method for using a game controller to navigate a graphic user interface presented by a video game console to a user, the method comprising:
- detecting a motion of the game controller;
recognizing the detected motion as a gesture;
determining an operational mode in which the game controller is operating;
if the game controller is operating in a first operational mode, executing in the graphic user interface a navigation command corresponding to the recognized gesture; and
if the game controller is operating in a second operational mode, performing in the graphic user interface an action corresponding to the recognized gesture.
2 Assignments
0 Petitions
Accused Products
Abstract
A game controller, such as a microphone controller, incorporates motion sensors that are configured to detect gestures performed by a user of the game controller. The gestures can be used to navigate and perform actions in a graphic user interface that a game console employs to provide a consistent user experience when navigating to different media types available on the game console. In this way, the game controller avoids the need to use a separate gamepad-type controller to navigate the graphic user interface, while also avoiding the need to incorporate additional buttons. As a result, the sense of realism and the overall gaming experience may be enhanced.
47 Citations
20 Claims
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1. A method for using a game controller to navigate a graphic user interface presented by a video game console to a user, the method comprising:
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detecting a motion of the game controller; recognizing the detected motion as a gesture; determining an operational mode in which the game controller is operating; if the game controller is operating in a first operational mode, executing in the graphic user interface a navigation command corresponding to the recognized gesture; and if the game controller is operating in a second operational mode, performing in the graphic user interface an action corresponding to the recognized gesture. - View Dependent Claims (2, 3, 4, 5)
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6. A computer-readable storage medium storing computer-executable instructions for:
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detecting a motion of a game controller; recognizing the detected motion as a gesture; determining an operational mode in which the game controller; if the game controller is operating in a first operational mode, executing in a graphic user interface a navigation command corresponding to the recognized gesture; and if the game controller is operating in a second operational mode, performing in the graphic user interface an action corresponding to the recognized gesture. - View Dependent Claims (7, 8, 9, 10)
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11. A game controller for use with a video game console, the game controller comprising:
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a microcontroller in electrical communication with at least one motion sensor configured to detect motion of the game controller, wherein at least one of the microcontroller and the video game console is configured to recognize the detected motion as a gesture, wherein if the game controller is operating in a first operational mode, the recognized gesture is mapped to a navigation command that is executed in a graphic user interface presented by the video game console to a user, and wherein if the game controller is operating in a second operational mode, the recognized gesture is mapped to an action that is performed in the graphic user interface. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20)
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Specification