CONTROLLER LIGHTING ACTIVATION BY PROXIMITY AND MOTION
First Claim
1. A system for controlling lighting activation on controller devices configured to communicate with gaming consoles, comprising:
- a proximity detector configured to detect the presence of individuals substantially around and touching a controller device, wherein the proximity of an individual to said controller device is detected based on a predetermined standard;
a motion detector configured to detect the motion of said controller device, wherein the motion is determined from the output from at least using one of an accelerometer device and a gyroscope device;
a manager component configured to receive input data from said proximity detector and input data from said motion detector;
wherein said manager component is configured to determine at least one of whether said individual is holding said controller device, is near said controller device, and is changing distance to said controller device based on said input data from said proximity detector;
wherein said manager component is configured to determine whether and how said controller device is being moved by said individual based on said input data from said motion detector; and
wherein said manager component is configured to control the lighting level of at least one light of a plurality of lights on said controller device based on said input data from said proximity detector and said motion detector.
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Accused Products
Abstract
Mechanisms for controlling lighting activation by taking into account proximity and motion data are disclosed. Controllers can have cosmetic and/or functional lighting that can be controlled by proximity detectors and/or motion detectors, and such lighting can vary in color, intensity, and/or pattern. Proximity detectors can use capacitance, lighting, and/or sound data to determine the proximity of objects to the controllers, and motion detectors can use accelerometers and/or gyroscopes to determine the motion of such controllers. Additionally, controllers can start radio frequency communications with gaming consoles based on proximity and/or motion data. One benefit of such proximity and/or motion light control is battery conservation.
69 Citations
20 Claims
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1. A system for controlling lighting activation on controller devices configured to communicate with gaming consoles, comprising:
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a proximity detector configured to detect the presence of individuals substantially around and touching a controller device, wherein the proximity of an individual to said controller device is detected based on a predetermined standard; a motion detector configured to detect the motion of said controller device, wherein the motion is determined from the output from at least using one of an accelerometer device and a gyroscope device; a manager component configured to receive input data from said proximity detector and input data from said motion detector; wherein said manager component is configured to determine at least one of whether said individual is holding said controller device, is near said controller device, and is changing distance to said controller device based on said input data from said proximity detector; wherein said manager component is configured to determine whether and how said controller device is being moved by said individual based on said input data from said motion detector; and wherein said manager component is configured to control the lighting level of at least one light of a plurality of lights on said controller device based on said input data from said proximity detector and said motion detector. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A method for controlling lighting activation on controller devices configured to communicate with remote gaming consoles, comprising:
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detecting with a proximity detector a predetermined unit of measurement about a controller device; forwarding results from said proximity detector to a manager component; detecting with a motion detector movement of said controller device; forwarding results from said motion detector to said manager component; processing said results from said proximity detector and said results from said motion detector in order to set a light from a plurality of lights on said controller device; and setting said light to a first level. - View Dependent Claims (14, 15, 16)
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17. A computer readable medium storing thereon computer executable instructions for controlling at least part of the lighting on controller devices configured to communicate with computing devices, comprising:
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a first set of instructions configured to initiate detection of objects by their proximity to a controller device; a second set of instructions configured to initiate detection of motion of said controller device; a third set of instructions configured to take results from said detection of objects by their proximity and said detection of motion of said controller device and communicate said results to a processor; and a fourth set of instructions configured to control the lighting on said controller device based on output from said processor. - View Dependent Claims (18, 19, 20)
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Specification