Hockey Exhibit with Hockey Simulation and Promotional Methods Used in Connection Therewith
First Claim
1. A hockey simulation comprising:
- a hockey goal mounted on a playing surface;
a first mannequin resembling a hockey goalie mounted on the playing surface and arranged in a position defending the goal;
at least one other mannequin resembling a hockey player mounted on the playing surface and arranged in a position adjacent the goal;
indicia sufficient to instruct a participant in the simulation to direct a hockey puck from the playing surface toward the hockey player adjacent the goal to cause the puck to deflect off the hockey player into the goal;
a display displaying a score representative of the number of goals scored by the participant by deflection off the hockey player; and
a participant input device operatively connected to a database, the participant input device configured to display prompts to receive information relating to a participant in the simulation and store the participant information in the database, the participant information including data relating to the participant'"'"'s score in the simulation.
2 Assignments
0 Petitions
Accused Products
Abstract
Promotional methods used in connection with hockey exhibits and hockey simulations are disclosed. A hockey simulation is provided comprising at least one mannequin resembling a hockey player arranged on a playing surface adjacent a target. The target is adapted to receive a hockey puck directed by a participant in the simulation positioned on the playing surface in the simulation. The at least one mannequin has an indicia area for displaying promotional material, and the hockey simulation further comprises a participant input device that among other things stores in a database information representative of the participant'"'"'s effectiveness in interacting with the simulation in the database. A sponsor is associated with the hockey simulation, and promotional material associated with the sponsor of the simulation is displayed in at least one of indicia area of the hockey player mannequin and the promotional display area of the participant input device.
37 Citations
43 Claims
-
1. A hockey simulation comprising:
-
a hockey goal mounted on a playing surface; a first mannequin resembling a hockey goalie mounted on the playing surface and arranged in a position defending the goal; at least one other mannequin resembling a hockey player mounted on the playing surface and arranged in a position adjacent the goal; indicia sufficient to instruct a participant in the simulation to direct a hockey puck from the playing surface toward the hockey player adjacent the goal to cause the puck to deflect off the hockey player into the goal; a display displaying a score representative of the number of goals scored by the participant by deflection off the hockey player; and a participant input device operatively connected to a database, the participant input device configured to display prompts to receive information relating to a participant in the simulation and store the participant information in the database, the participant information including data relating to the participant'"'"'s score in the simulation. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
-
-
17. A hockey simulation comprising:
-
a playing surface; a first mannequin resembling a hockey player of a team of a participant in the simulation, the teammate hockey player being mounted on the playing surface and arranged in a position to receive a hockey puck directed from a participant in the simulation; at least one other mannequin resembling a hockey player of an opponent team of a participant in the simulation, the at least one other mannequin being mounted on the playing surface and arranged in a position to block a hockey puck directed to the teammate hockey player from a participant in the simulation; indicia sufficient to instruct a participant in the simulation to direct a hockey puck from the playing surface toward the teammate hockey player; a display displaying a score indicative of the number of hockey pucks successfully directed toward the teammate hockey player past the opponent player; and an participant input device operatively connected to a database, the participant input device configured to display prompts to receive information about a participant in the simulation and store the participant information in the database, the participant information including data relating to the participant'"'"'s score in the simulation. - View Dependent Claims (18, 19, 20, 21, 22, 23, 24, 25, 26)
-
-
27. A method comprising:
-
providing a hockey simulation comprising at least one mannequin resembling a hockey player arranged in a fixed pattern on a playing surface adjacent a target, the target being adapted to receive a hockey puck directed by a participant in the simulation positioned on the playing surface in the simulation, the at least one mannequin having an indicia area for displaying promotional material, and the hockey simulation further comprising a participant input device operatively connected to a database, the participant input device configured to display prompts to receive information relating to a participant in the simulation and store the participant information in the database, the participant information being representative of the participant'"'"'s effectiveness in interacting with the simulation, the input device having a promotional display area; associating a sponsor with the hockey simulation; and displaying promotional material associated with the sponsor of the simulation in at least one of the indicia area of the hockey player mannequin and the promotional display area of the participant input device. - View Dependent Claims (28, 29, 30, 31, 32, 33, 34)
-
-
35. A hockey simulation comprising:
-
a playing surface; at least two obstacles mounted to the playing surface in a spaced-apart relationship; a first mannequin resembling a hockey player mounted on the playing surface and arranged in a position adjacent at least one of the obstacles; indicia sufficient to instruct a participant in the simulation to direct the hockey puck successively about the obstacles; a display displaying a score indicative of a participant successfully successively directing a hockey puck about the obstacles; and an participant input device operatively connected to a database, the participant input device configured to display prompts to receive information about a participant in the simulation and store the participant information in the database, the participant information including data relating to the participant'"'"'s score in the simulation. - View Dependent Claims (36, 37, 38, 39, 40, 41, 42, 43)
-
Specification