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Game system and game information storage medium used for same

  • US 20090325698A1
  • Filed: 09/02/2009
  • Published: 12/31/2009
  • Est. Priority Date: 10/04/1999
  • Status: Active Grant
First Claim
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1. A game system which includes a game apparatus including a game program storage and a processor executing the game program, and a display provided in relation to the game apparatus to display an image based on a processed result by the processor, comprising:

  • a housing to be gripped by a hand of a player; and

    a state detector provided in relation to said housing to detect at least a tilt applied to said housing in a first or second direction and a movement applied to said housing in a third direction, whereinsaid game program storage stores character data for displaying a character in a game space and a program, andsaid program functions said processor asa display controller displaying the character on said display based on said character data;

    a movement controller controlling said character to move on a predetermined virtual plane in said game space when the tilt in said first or second direction is detected by said state detector; and

    an action controller controlling said character to move in a direction away from said virtual plane when the movement in said third direction is detected by said state detector, andwherein said movement controller suspends the movement according to the detection of the tilt in said first or second direction by said state detector when said character is being a way from said virtual plane.

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