Information processing apparatus, information storing medium and program thereof, and operating device for game machine
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Accused Products
Abstract
An information processing apparatus includes a controller (1), and a game machine (2) to which the controller (1) is connected, and from at least one of a plurality of switches provided on the controller (1), a digital output or an analog output is obtained in accordance with an operating state of the switches thereof. A CPU of the game machine (2) carries out a first processing operation of game information in response to the analog output, and also carries out a second processing operation associated with the first processing operation in response to the digital output.
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Citations
52 Claims
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1-35. -35. (canceled)
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36. An operating device for game machine for instructing an action of a character appearing in a game, comprising:
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a housing; a main switch arranged in a vicinity of one side surface on one main surface of said housing and in a vicinity of a thumb finger of one hand holding the housing; and a plurality of sub-switches arranged to be circumferentially distributed around the main switch in an area excluding a lower area of said main switch and within an area that the thumb finger is movable, wherein said plurality of sub-switches are constituted to include a first sub-switch arranged at an upper area of said main switch, a second sub-switch arranged at a left area of the main switch, and a third sub-switch arranged at a right area of the main switch, and each of which has a shape smaller than a shape of the main switch. - View Dependent Claims (37, 38, 39, 40, 41, 42, 43, 44, 52)
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45. A controller structured to control a game displayed by a television, comprising:
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a first element with structure to control a first two axes of said game; a second element with structure to control a second two axes of said game; a first button depressible by a finger of a user and structured to activate switched On/Off data used to control said game; a second button depressible by a finger of the user and structured to activate a proportional signal used to control said game, said second button being an analog button. - View Dependent Claims (46)
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47. An image controller configured to control imagery displayed on a television, comprising:
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a first member rotatable on two mutually perpendicular axes, the rotation being translatable into signals for controlling the imagery displayed on the television; a finger depressibie first button configured to output varying signals dependent upon varying actuation of the first button controlling the imagery displayed on the television; a motor configured to provide vibration detectable by a human user holding the controller; an emitter mounted to the controller configured to provide wireless communication controlling the imagery displayed on the television. - View Dependent Claims (48, 49)
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50. A graphics controller configured to control controlling imagery, comprising:
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a first button, the first button positioned on the graphics controller in a manner such that the first button is activatable by a single human finger, the first button being connected to a first proportional sensor, the first proportional sensor being configured to create a signal usable to control the imagery; a second button positioned on the graphics controller such that the second button is activatable by a single human finger, the second button being connected to a second proportional sensor, the second proportional sensor being configured to create a signal usable to control the imagery; an input element movable on more than two axes, wherein movement of the input element is configured to control more than two axes of the imagery. - View Dependent Claims (51)
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Specification