Dynamic Selection Of Sensor Sensitivity In A Game Input System
First Claim
1. A system configured to dynamically adjust sensor parameters in a remote game peripheral, the system comprising:
- the remote game peripheral comprising at least one sensor, the remote game peripheral configured to transmit sensor measurements to a game server;
the game server configured to transmit command and sensor setting data to said remote game peripheral, wherein said sensor setting data is operative to adjust a sensor sensitivity level within the remote game peripheral based upon received sensor measurements from the remote game peripheral.
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Accused Products
Abstract
Sensor parameters in a remote game peripheral are dynamically. The remote game peripheral may contain one or more sensors that measure the motion of the remote game peripheral via at least one sensor. This information is communicated to a game server. The game server then determines if the sensor sensitivity setting is appropriate for the expected motion of the remote game peripheral at that point in the game. The game server may, at any time during game play, transmit a sensor sensitivity adjustment to adjust the sensor sensitivity level setting to one that is likely to capture the motion of the game peripheral with minimal loss of data. The dynamic adjustment of the sensitivity level may also be used to provide corrective feedback to a game player.
47 Citations
20 Claims
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1. A system configured to dynamically adjust sensor parameters in a remote game peripheral, the system comprising:
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the remote game peripheral comprising at least one sensor, the remote game peripheral configured to transmit sensor measurements to a game server; the game server configured to transmit command and sensor setting data to said remote game peripheral, wherein said sensor setting data is operative to adjust a sensor sensitivity level within the remote game peripheral based upon received sensor measurements from the remote game peripheral. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method for dynamically adjusting sensor parameters in a remote game peripheral, the method comprising:
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measuring motion of the remote game peripheral via at least one sensor of the remote game peripheral; providing an indication of the measured motion to a game server; determining, by the game server, sensitivity information for the remote game peripheral using the provided indication of measured motion; and transmitting, from the game server to the remote game peripheral, sensitivity adjustment data for at least one of the at least one sensor, wherein the sensitivity adjustment data is operative to adjust a sensor sensitivity level setting of the remote game peripheral. - View Dependent Claims (10, 11, 12, 13, 14)
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15. A computer readable storage medium having stored thereon instructions for performing a method for dynamically adjusting sensor parameters in a remote game peripheral, comprising:
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measuring motion of the remote game peripheral via at least one sensor of the remote game peripheral; providing an indication of the measured motion to a game server; determining, by the game server, sensitivity information for the remote game peripheral using the provided indication of measured motion; and transmitting, from the game server to the remote game peripheral, sensitivity adjustment data for at least one of the at least one sensor, wherein the sensitivity adjustment data is operative to adjust a sensor sensitivity level setting of the remote game peripheral. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification