GEOMETRIC AND TEXTURE MODIFICATIONS OF OBJECTS IN A VIRTUAL UNIVERSE BASED ON REAL WORLD USER CHARACTERISTICS
First Claim
1. A computer implemented method for modifying objects in a virtual universe, the computer implemented method comprising:
- responsive to detecting a presence of a set of avatars within a viewable field of an object, determining a real world identity of a set of users controlling the set of avatars;
receiving user information describing characteristics of the set of users from a set of user information sources based on the real world identity of each user in the set of users;
generating a temporary and dynamic rule to control modification of the object based on the user information; and
modifying the object in accordance with the temporary and dynamic rule to increase visibility of the object to an avatar in the set of avatars, wherein the temporary and dynamic rule initiates implementation of a set of geometric and texture modifications for dynamically modifying the object in accordance with the temporary and dynamic rule.
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Accused Products
Abstract
A computer implemented method, apparatus, and computer usable program product for modifying objects in a virtual universe. A user priority controller determines a real world identity of a set of users controlling a set of avatars within a viewable field of an object in a virtual universe. The user priority controller receives user information describing characteristics of the set of users based on the real world identity of each user in the set of users. The user priority controller generates a temporary and dynamic rule to control modification of the object based on the user information. The user priority controller modifies the object in accordance with the temporary and dynamic rule to increase visibility of the object to an avatar in the set of avatars. The temporary and dynamic rule initiates implementation of geometric and texture modifications to modify the object in accordance with the temporary and dynamic rule.
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Citations
20 Claims
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1. A computer implemented method for modifying objects in a virtual universe, the computer implemented method comprising:
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responsive to detecting a presence of a set of avatars within a viewable field of an object, determining a real world identity of a set of users controlling the set of avatars; receiving user information describing characteristics of the set of users from a set of user information sources based on the real world identity of each user in the set of users; generating a temporary and dynamic rule to control modification of the object based on the user information; and modifying the object in accordance with the temporary and dynamic rule to increase visibility of the object to an avatar in the set of avatars, wherein the temporary and dynamic rule initiates implementation of a set of geometric and texture modifications for dynamically modifying the object in accordance with the temporary and dynamic rule. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A computer program product comprising:
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a computer usable medium including computer usable program code for modifying objects in a virtual universe, said computer program product comprising; computer usable program code for determining a real world identity of a set of users controlling a set of avatars, in response to detecting a presence of the set of avatars within a viewable field of an object; computer usable program code for receiving user information describing characteristics of the set of users from a set of user information sources based on the real world identity of each user in the set of users; computer usable program code for generating a temporary and dynamic rule to control modification of the object based on the user information; and computer usable program code for modifying the object in accordance with the temporary and dynamic rule to increase visibility of the object to an avatar in the set of avatars, wherein the temporary and dynamic rule initiates implementation of a set of geometric and texture modifications for dynamically modifying the object in accordance with the temporary and dynamic rule. - View Dependent Claims (9, 10, 11, 12, 13, 14, 15, 16)
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17. An apparatus comprising:
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a bus system; a communications system coupled to the bus system; a memory connected to the bus system, wherein the memory includes computer usable program code; and a processing unit coupled to the bus system, wherein the processing unit executes the computer usable program code to detect a presence of a set of avatars within a viewable field of an object;
determine a real world identity of a set of users controlling the set of avatars;
receive user information describing characteristics of the set of users from a set of user information sources based on the real world identity of each user in the set of users;
generate a temporary and dynamic rule to control modification of the object based on the user information; and
modify the object in accordance with the temporary and dynamic rule to increase visibility of the object to an avatar in the set of avatars, wherein the temporary and dynamic rule initiates implementation of a set of geometric and texture modifications for dynamically modifying the object in accordance with the temporary and dynamic rule. - View Dependent Claims (18)
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19. A data processing system comprising:
virtual universe grid software, wherein the virtual universe grid software dynamically modifies objects based on real world identities of users controlling avatars in a virtual universe, wherein the virtual universe grid software comprises; an object based avatar tracking controller, wherein the object based avatar tracking controller detects a presence of a set of avatars within a viewable field of an object; and a user priority controller, wherein the user priority controller determines a real world identity of a set of users controlling the set of avatars;
receives user information describing characteristics of the set of users from a set of user information sources based on the real world identity of each user in the set of users; and
generates a temporary and dynamic rule to control modification of the object based on the user information, and wherein the virtual universe grid software modifies the object in accordance with the temporary and dynamic rule to increase visibility of the object to an avatar in the set of avatars, and wherein the temporary and dynamic rule initiates implementation of a set of geometric and texture modifications for dynamically modifying the object in accordance with the temporary and dynamic rule.- View Dependent Claims (20)
Specification