MUSIC VIDEO GAME WITH VIRTUAL DRUMS
First Claim
1. A method of providing audio and video outputs for a video game, comprising:
- receiving an input signal from a video game controller;
receiving additional signals from a plurality of additional inputs on the video game controller;
selecting an audio output to output based on the input signal and the additional signals; and
determining a video output based on the selected audio output.
3 Assignments
0 Petitions
Accused Products
Abstract
A video game maps each of a plurality of outputs to inputs associated with a video game controller. In some embodiments, the plurality of outputs represent the various potential outputs of a drum set. Combinations of video game controller inputs are used to generate the outputs. Video game controller inputs include traditional input devices such as button inputs, as well as input signals generated from positioning and movement of the video game controllers. In some embodiments, a video game console provides a video representation of the outputs generated by input combinations received from the video game controllers.
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Citations
19 Claims
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1. A method of providing audio and video outputs for a video game, comprising:
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receiving an input signal from a video game controller; receiving additional signals from a plurality of additional inputs on the video game controller; selecting an audio output to output based on the input signal and the additional signals; and determining a video output based on the selected audio output. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A method of generating a drum output in a music video game, comprising:
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receiving a first input signal from a set of video game controllers; determining output modification parameters on the first input signal; receiving a second input signal from the set of video game controllers; and selecting a drum output from a plurality of drum outputs for the second input signal based on the modification parameters. - View Dependent Claims (8, 9, 10, 11, 12)
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13. A system for providing a visual interface for identifying audio outputs generated on a simulated drum set in a video game, comprising:
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a display; a set of video game controllers; memory, the memory including modifying parameters associated with a plurality of additional inputs on at least one of the set of video game controllers and a mapping of video output signals to audio output signals; and a processor configured by program instructions to generate display information of the visual interface, the program instructions including instructions for; receiving an input signal from the set of video game controllers; detecting additional inputs activated at the time the input signal is received; processing the input signal to generate an audio output signal based on the activated additional inputs; and displaying the video output signal mapped to the generated audio output signal on the visual interface. - View Dependent Claims (14, 15)
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16. The system of claim 16, the program instructions further including instructions for displaying a first video output signal when operation of the set of video game controllers is in compliance with the instructions and displaying a second video output signal when the generated audio output signal is not in compliance with the instructions.
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17. A music based video game system, comprising:
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a first video game controller including a first plurality of inputs and a first accelerometer; and a second video game controller including a second plurality of inputs and a second accelerometer, the second video game controller configured to communicate with the first video game controller; the first video game controllers and the second video game controller configured to generate input signals, the input signals including generation signals, each generation signal mapped to a one of a plurality of output signals in the music based video game, and modification signals; and a processing unit, wherein the processing unit configured to receive the generation signals and modification signals and determine output signals to generate based on the generation signals and modification signals, each of the output signals simulating a drum of a drum set.
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18. A music based video game including audio generation based on input signals received from a plurality of input devices on a video game controller, wherein the music based video game including a plurality of modes, the plurality of modes comprising:
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a default mode wherein audio outputs are generated based on input signals received from the plurality of input devices; and a fill mode including a prerecorded string of audio outputs, wherein each audio output of the prerecorded string of audio outputs is generated sequentially, a one audio output generated when a preselected input signal is received. - View Dependent Claims (19)
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Specification