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METHOD AND APPARATUS FOR USER-SELECTED MANIPULATION OF GAMEPLAY MECHANICS

  • US 20100016076A1
  • Filed: 07/18/2008
  • Published: 01/21/2010
  • Est. Priority Date: 07/18/2008
  • Status: Active Grant
First Claim
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1. A method for altering gameplay mechanics of a video game in real time, the method comprising:

  • providing for the manipulation of a video game controller to draw a feature within the video game environment;

    matching the drawn feature with at least one rendered object; and

    inserting the at least one rendered object in the video game environment.

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