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VIRTUAL REALITY SOUND FOR ADVANCED MULTI-MEDIA APPLICATIONS

  • US 20100034404A1
  • Filed: 08/11/2008
  • Published: 02/11/2010
  • Est. Priority Date: 08/11/2008
  • Status: Active Grant
First Claim
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1. A method of generating virtual reality audio for a participant of a virtual reality simulations the method comprising:

  • computing an independent audio profile representing participant-independent propagation of sound from a virtual source to each of one or more virtual objects in the virtual reality simulation;

    determining a location and an orientation of a head of the participant;

    computing a dependent audio profile representing participant-dependent propagation of the sound from the one or more virtual objects to the head of the participant based on the determined location and orientation of the head;

    combining said dependent audio profile with said independent audio profile to determine a total audio profile for said virtual source; and

    filtering said virtual source based on said total audio profile to generate said virtual reality audio associated with said virtual source at the head of the participant.

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