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METHOD AND APPARATUS FOR PREVENTING COLLUSIONS IN ONLINE GAMES

  • US 20100035694A1
  • Filed: 09/20/2007
  • Published: 02/11/2010
  • Est. Priority Date: 01/04/2007
  • Status: Active Grant
First Claim
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1. A method for preventing an at least one collusion or collusion attempt situation within an online computerized gaming environment, wherein an at least one player participates in an at least one game from a remote computing platform over a communication network, the method comprising the steps of:

  • defining an at least one collusion or collusion attempt situation;

    defining an at least one action to be taken when an at least one collusion or collusion attempt situation occurs;

    associating an at least one specific action selected from the at least one action with an at least one specific situation selected from the at least one collusion or collusion attempt situation; and

    performing the at least one specific action.

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