Predictive Material Editor
First Claim
1. A method for generating a user interface within a graphics application for a set of materials, wherein each material includes a material definition and is capable of being applied to a geometry in a graphics scene when performing a rendering operation, the method comprising:
- obtaining configuration information associated with an environment for a computer system;
determining that a first set of materials is associated with the configuration information, wherein each material is associated with a set of editable material parameters, and each editable material parameter specifies a characteristic of the material to use in the rendering operation in which the material is applied to the geometry;
selecting the first set of materials to be displayed in a graphical user interface; and
displaying the graphical user interface to an end-user.
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Accused Products
Abstract
A method for generating a user interface within a graphics application for a set of materials, such that each material includes a material definition and is capable of being applied to a geometry in a graphics scene when performing a rendering operation. A GUI generation engine obtains configuration information associated with an environment for a computer system and determines that a first set of materials is associated with the configuration information. The GUI generation selects the first set of materials to be displayed in a graphical user interface, and the graphical user interface is displaying to an end-user. Advantageously, embodiments of the invention provide for a technique for exposing only those materials, user interface objects, editable material parameters, user interface elements, vocabulary, rendering engines, and/or rendering engine implementations that are relevant to the user of a particular rendering application.
101 Citations
24 Claims
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1. A method for generating a user interface within a graphics application for a set of materials, wherein each material includes a material definition and is capable of being applied to a geometry in a graphics scene when performing a rendering operation, the method comprising:
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obtaining configuration information associated with an environment for a computer system; determining that a first set of materials is associated with the configuration information, wherein each material is associated with a set of editable material parameters, and each editable material parameter specifies a characteristic of the material to use in the rendering operation in which the material is applied to the geometry; selecting the first set of materials to be displayed in a graphical user interface; and displaying the graphical user interface to an end-user. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A computer-readable medium storing instructions, that when executed by a processor, cause a graphics application to generate a user interface for a set of materials, wherein each material includes a material definition and is capable of being applied to a geometry in a graphics scene when performing a rendering operation, by performing the step of:
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obtaining configuration information associated with an environment for a computer system; determining that a first set of materials is associated with the configuration information, wherein each material is associated with a set of editable material parameters, and each editable material parameter specifies a characteristic of the material to use in the rendering operation in which the material is applied to the geometry; selecting the first set of materials to be displayed in a graphical user interface; and displaying the graphical user interface to an end-user. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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Specification