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GAME DEVICE, GAME PROCESSING METHOD, INFORMATION RECORDING MEDIUM, AND PROGRAM

  • US 20100041483A1
  • Filed: 02/01/2007
  • Published: 02/18/2010
  • Est. Priority Date: 09/13/2006
  • Status: Active Grant
First Claim
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1. A game device that executes a game wherein a player character configured to move based on player instructions and an enemy character exist within a virtual space, comprising:

  • a storage unit (201) which stores a position of the player character, a position of the enemy character, and candidate positions for enemy character appearance, within the virtual space;

    a measuring unit (202) which measures an elapsed time of the game;

    a calculating unit (203) which calculates a distance that increases as the measured elapsed time increases; and

    an appearance setting unit (204) which stores, as a position of a new enemy character, a candidate position whose distance from the player character is closest to the calculated distance, from among the stored candidate positions for enemy character appearance, to the storage unit (201).

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