Gaming peripheral including rotational element
First Claim
1. A gaming peripheral for operation with a game console, the peripheral comprising:
- a board extending lengthwise between opposing ends and including a top surface and a bottom surface;
a rotational element extending from the bottom surface of the board and including a contact surface for contacting an opposing surface during play of a game on a console; and
a controller unit including;
a detector for detecting rotation of the board about any one of three mutually orthogonal axes, wherein the rotation of the board is caused by applying a force to the board for moving a portion of the contact surface contacting the opposing surface in relation to the opposing surface or for changing a portion of the contact surface contacting the opposing surface from a first portion of the contact surface to a second portion of the contact surface; and
a wireless communication unit for wirelessly transmitting data representative of the detected rotation to the game console during play of the game.
3 Assignments
0 Petitions
Accused Products
Abstract
A gaming peripheral for use during play of an electronic video game includes a board member and a rotational element extending from a bottom surface of the board member. The board member is rotatable about any of three mutually orthogonal axes, by a user standing on a top surface of the board member and applying a force to the rotational element which is contacting an opposing surface, such as the ground. The board member includes a rotation determination element for generating data representative of the rotation of the board member about any of the three axes. The rotational element and the rotation determination element can be disengageably engaged with the board member, such that a conventional, standalone board member, for example, a skateboard, is readily convertible between the gaming peripheral and the standalone skateboard.
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Citations
27 Claims
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1. A gaming peripheral for operation with a game console, the peripheral comprising:
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a board extending lengthwise between opposing ends and including a top surface and a bottom surface; a rotational element extending from the bottom surface of the board and including a contact surface for contacting an opposing surface during play of a game on a console; and a controller unit including; a detector for detecting rotation of the board about any one of three mutually orthogonal axes, wherein the rotation of the board is caused by applying a force to the board for moving a portion of the contact surface contacting the opposing surface in relation to the opposing surface or for changing a portion of the contact surface contacting the opposing surface from a first portion of the contact surface to a second portion of the contact surface; and a wireless communication unit for wirelessly transmitting data representative of the detected rotation to the game console during play of the game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A gaming peripheral for operation with a game console, the peripheral comprising:
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a board extending lengthwise between opposing ends and including a top surface and a bottom surface; a rotational element extending from the bottom surface of the board and including a contact surface for contacting an opposing surface during play of a game on the console; and a tracking element extending from the top surface of the board for use in tracking rotation of the board about any one of three mutually orthogonal axes, wherein the rotation of the board is caused by applying a force to the board for moving a portion of the contact surface contacting the opposing surface in relation to the opposing surface or for changing a portion of the contact surface contacting the opposing surface from a first portion of the contact surface to a second portion of the contact surface. - View Dependent Claims (16, 17)
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18. A method for playing a video game comprising:
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providing a gaming peripheral including a board having a top surface and a bottom surface, wherein the bottom surface includes a rotational element including a contact surface for contacting an opposing surface during play of the game, wherein the peripheral includes a rotation determination element for generating data representative of rotation of the board about any of three mutually perpendicular axes; applying a force to the board for moving a portion of the contact surface contacting the opposing surface in relation to the opposing surface or for changing a portion of the contact surface contacting the opposing surface from a first portion of the contact surface to a second portion of the contact surface, thereby causing the board to rotate about at least a first of the axes; generating rotation data representative of the rotation of the board about the first axis using the rotation determination element; and using the rotation data at a gaming unit during play of the video game. - View Dependent Claims (19, 20, 21, 22, 27)
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23. A method for playing an electronic video game using a skateboard, wherein the skateboard includes front and back wheel units disengageably engageable to a bottom surface of the skateboard, the method comprising:
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disengaging the front and back wheel units from the skateboard; engaging a rotational element to the skateboard at a location on the bottom surface of the skateboard at which the back wheel unit is engageable to the skateboard; engaging to the skateboard a controller unit having wireless communication capabilities and for detecting rotation of the skateboard about any of three mutually perpendicular axes; and during play of the game, wirelessly transmitting, from the controller unit, data representative of detected rotation of the skateboard about at least a first of the axes. - View Dependent Claims (24)
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25. A device for providing input to a game comprising:
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a board means having a bottom surface and a top surface; a rotational means extending from the bottom surface of the board means and including a contact surface for contacting an opposing surface during play of a game; wherein the board means is rotatable about any of three mutually perpendicular axes, by moving a portion of the contact surface contacting the opposing surface in relation to the opposing surface or causing a portion of the contact surface contacting the opposing surface to change from a first portion of the contact surface to a second portion of the contact surface; and means for determining rotation of the board about at least one of the axes. - View Dependent Claims (26)
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Specification