NOVELTY DEVICE AND METHOD
First Claim
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1. A novelty item, comprising:
- an electronic module comprising;
at least one chip for storing data and for controlling the electronic module;
a first means for closing the electronic module such that at least a first recorded sound is played back;
a second means for closing the module such that the first recorded sound is played back and a message is recorded at the same time as the first recorded sound is being played back;
whereby thereafter, when the first switch is closed, the first recorded sound and the message are played back at the same time.
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Abstract
Described herein is a novelty item and method for creating a novelty item that delivers a personalized message at the same time that at least a first sensory action occurs. The personalized message can be audio or visual and the sensory action can be audible, physical, visual or olfactory. The invention further provides a message can be rerecorded numerous times until a satisfactory message has been recorded. The invention further provides means for disabling the recording mechanism after satisfactory vocals are recorded.
112 Citations
36 Claims
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1. A novelty item, comprising:
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an electronic module comprising; at least one chip for storing data and for controlling the electronic module; a first means for closing the electronic module such that at least a first recorded sound is played back; a second means for closing the module such that the first recorded sound is played back and a message is recorded at the same time as the first recorded sound is being played back; whereby thereafter, when the first switch is closed, the first recorded sound and the message are played back at the same time. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A novelty item comprising:
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an electronic module, comprising; at least one chip for storing data and for controlling the electronic module; first means for closing the module such that the chip causes at least a first sensory action to occur; second means for closing the module such that the chip causes the sensory action to occur while a first message is created and stored on the chip; whereby thereafter, when the first means for closing closes the module, the chip causes the first sensory action to occur at the same time that the created first message is played back. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16, 17)
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18. A method for creating a audible novelty item with a personalized message, comprising the steps of:
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closing a module so that at least a first recorded sound is played back; closing the module so that, as the first recorded sound begins to play, a message is recorded at the same time as the first recorded sound is being played; whereby thereafter when the module is closed, the message is played back at the same time as the first recorded sound. - View Dependent Claims (19, 20, 21, 22, 23)
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- 24. A method for creating karaoke in a novelty item comprising the steps of closing a module causing music to play and prerecorded vocals to play until the module is closed again such that only music is played back and other vocals are recorded, and thereafter closing the module again so that just the music and the latest recorded vocals are played back.
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31. A method for creating a personalized message comprising the steps of:
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closing a module causing a first sensory action to occur; closing the module such that a personalized message is created and recorded for playback; whereby thereafter when the module is closed again, the first sensory action occurs at the same time that the personalized message is played back. - View Dependent Claims (32, 33, 34, 35, 36)
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Specification