METHOD FOR REDUCING LATENCY WHEN USING MULTI-TOUCH GESTURE ON TOUCHPAD
First Claim
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1. A method for reducing latency in recognizing a gesture on a touch-sensitive surface, said method comprising the steps of:
- 1) making touchdown on a touch-sensitive surface with at least one pointing object; and
2) immediately recognizing which function is to be performed by the at least one pointing object without having to wait and determine which gesture is being performed from an analysis of movement of the at least one pointing object.
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Abstract
A method for executing single and multi-touch gestures that will be immediately recognized by the touchpad without having to wait for any portion of the gesture to be performed, thereby eliminating latency that can be caused by the touchpad or touchscreen having to wait for a portion of the gesture to be performed.
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Citations
13 Claims
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1. A method for reducing latency in recognizing a gesture on a touch-sensitive surface, said method comprising the steps of:
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1) making touchdown on a touch-sensitive surface with at least one pointing object; and 2) immediately recognizing which function is to be performed by the at least one pointing object without having to wait and determine which gesture is being performed from an analysis of movement of the at least one pointing object. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A method for reducing latency in recognizing a gesture on a touch-sensitive surface, said method comprising the steps of:
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1) making touchdown on a touch-sensitive surface with a plurality of pointing objects but without having to detect and track the each of the plurality of pointing objects; 2) determining an outer boundary of all of the plurality of pointing objects by scanning to detect the presence of one of the plurality of pointing objects by scanning from an outer edge of each of the outer edges of the touch-sensitive surface, and moving inwards until the presence is detected, thereby identifying an outer boundary of a single large object as defined by the plurality of pointing objects; and 3) using the single large object for gesture control. - View Dependent Claims (13)
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Specification