GAMING DEVICE HAVING VARIABLE SPEED OF PLAY
First Claim
1. A method of operating a gaming device, the method comprising:
- displaying credits available to a player for wagering on the gaming device;
receiving a player input to activate a first gaming event on the gaming device;
determining an outcome of the first gaming event;
displaying the first gaming event for a first predetermined time when the outcome associated with the first gaming event is a preferred outcome; and
displaying the first gaming event for a second predetermined time when the outcome associated with the first gaming event is not a preferred outcome.
8 Assignments
0 Petitions
Accused Products
Abstract
This concept is directed to gaming devices configured to vary the speed of game play, as well as method of operating gaming devices to vary the speed of play. In some examples of the this concept, a gaming device may be configured to include a game initiating button that when pressed by a player triggers a game processor to ascertain and display a first game outcome, determine if the first game outcome is a winning outcome, and automatically ascertain and display a second game outcome if the first game outcome is not a winning outcome. If the first game outcome is a winning outcome the gaming device may pause to allow the player to appreciate the win before retriggering the processor to ascertain and display subsequent gaming event outcomes, or the gaming device may wait to receive further player input.
271 Citations
52 Claims
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1. A method of operating a gaming device, the method comprising:
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displaying credits available to a player for wagering on the gaming device; receiving a player input to activate a first gaming event on the gaming device; determining an outcome of the first gaming event; displaying the first gaming event for a first predetermined time when the outcome associated with the first gaming event is a preferred outcome; and displaying the first gaming event for a second predetermined time when the outcome associated with the first gaming event is not a preferred outcome. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A gaming device comprising:
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a gaming display to display outcomes of gaming events played on the gaming device by a player; a player interface panel including a fast-forward game initiating button configured to initiate a fast-forward gaming session; and a game processor configured to operate the fast-forward gaming session by determining an outcome of a first gaming event, displaying the first gaming event on the gaming display for a first predetermined time if the outcome is a preferred outcome, displaying the first gaming event on the gaming display for a second predetermined time if the outcome is not a preferred outcome, and automatically determining and displaying a second gaming event on the gaming display if the first game outcome is not a preferred outcome. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23)
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24. A method of operating a gaming device including a game display to display a plurality of game reels, a first game initiating button, and a second game initiating button, the method comprising:
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displaying credits available to a player for wagering on the gaming device; initiating a single gaming event on the gaming device when the second game initiating button is activated, the single gaming event comprising; deducting a wagered amount of credits from the credits available, determining an outcome for the single gaming event, spinning the plurality of game reels, stopping the plurality of game reels to display the outcome of the single game event, and awarding a prize associated with the single game event when the outcome of the single game event is a winning outcome; initiating a fast-forward gaming session on the gaming device when the first game initiating button is activated, the fast-forward gaming session comprising; deducting a wagered amount of credits from the credits available, determining an outcome of a first gaming event, spinning the plurality of game reels for a first predetermined time when the outcome of the first gaming event is a winning outcome, spinning the plurality of game reels for a second predetermined time when the outcome of the first gaming event is not a winning outcome, where the first predetermined time is longer than the second predetermined time, stopping the plurality of game reels to display the outcome of the first gaming event, awarding a prize associated with the first gaming event when the outcome of the first gaming event is a winning outcome, determining if a fast-forward stop event has occurred, ending the fast-forward gaming session when the fast-forward stop event has occurred, and automatically playing a subsequent gaming event when the fast-forward stop event has not occurred, wherein playing subsequent gaming event includes deducting a wagered amount of credits from the credits available, determining an outcome of the subsequent gaming event, spinning the plurality of game reels for a predetermined amount of time based on the determined outcome, stopping the plurality of game reels to display the outcome of the subsequent gaming event, awarding a prize associated with the subsequent gaming event when the outcome of the subsequent gaming event is a winning outcome, determining if a fast-forward stop event has occurred, and repeatedly playing gaming events until a fast-forward stop event has occurred; and waiting for a subsequent player input. - View Dependent Claims (25, 26, 27, 28, 29, 30, 31)
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32. A method of operating a video poker gaming device, the method comprising:
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receiving an amount wagered from credits available for wagering on the video poker gaming device for a speed poker gaming session; displaying a first dealt poker hand; determining if the first dealt poker hand meets a big win criteria; allowing the player to hold cards and draw cards when it is determined that the first dealt poker hand meets the big win criteria; and repeatedly providing speed poker hands until a big win criteria is met when it is determined that the first dealt poker hand does not meet the big win criteria, wherein providing speed poker hands comprises; deducting a fee from the available credits, displaying a dealt poker hand, and determining if the dealt poker hand meets the big win criteria. - View Dependent Claims (33, 34, 35, 36, 37)
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38. A method of operating a gaming device, the method comprising:
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displaying credits available to a player for wagering on the gaming device; receiving a player input to activate a win-seeking gaming session on the gaming device; initiating a first gaming event including deducting a first portion of credits from the available credits; determining an outcome of the first gaming event displaying the first gaming event for a first predetermined time when the outcome of the first gaming event is a winning outcome; displaying the first gaming event for a second predetermined time when the outcome of the first gaming event is a losing outcome; and automatically initiating a second gaming event when the outcome of the first gaming event is a losing outcome. - View Dependent Claims (39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52)
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Specification