SYSTEM FOR ELECTRONIC GAME PROMOTION
First Claim
Patent Images
1. A gaming machine award system, comprising:
- a plurality of gaming devices coupled over a network;
an award server coupled to the network, the award server configured to implement a procedure for making an award in excess of any award established by a pay table of a gaming device in the network;
means for tracking game play across the network of gaming devices and detecting a trigger condition by accessing data on the network, said award server sending out a selection signal over the network to a selected gaming device responsive to the detected trigger condition to provide an award at the selected gaming device, in excess of any award established by a pay table of the selected gaming device; and
a printer associated with the selected gaming device, said printer structured to generate printed output indicating said award responsive to receipt of said selection signal.
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Abstract
A printer on a networked gaming device can be controlled by the network to generate awards. The printer can operate as both a typical printer in a gaming device and as a printer for the gaming network, or separate printers can be installed in the gaming device. If the particular player has identified himself or herself to the gaming network, then the gaming system has a very high probability that it is communicating to a known player. Therefore, the printer operates as a direct communication conduit to a player. Additionally, previously issued awards can be redeemed by a validator coupled to the gaming network.
80 Citations
22 Claims
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1. A gaming machine award system, comprising:
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a plurality of gaming devices coupled over a network; an award server coupled to the network, the award server configured to implement a procedure for making an award in excess of any award established by a pay table of a gaming device in the network; means for tracking game play across the network of gaming devices and detecting a trigger condition by accessing data on the network, said award server sending out a selection signal over the network to a selected gaming device responsive to the detected trigger condition to provide an award at the selected gaming device, in excess of any award established by a pay table of the selected gaming device; and a printer associated with the selected gaming device, said printer structured to generate printed output indicating said award responsive to receipt of said selection signal. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A gaming machine award system, comprising:
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a plurality of gaming devices, one of the plurality of gaming devices being selectable as a winning gaming device; a network connecting the plurality of gaming devices; a first selector to select said winning gaming device; a second selector to select a subset of the plurality of gaming devices, not including said winning gaming device, as celebration devices; a ticket printer coupled to each of the plurality of gaming devices and structured to generate printed output based on a signal received from the first or second selectors; and a transmitter to transmit messages to said subset of the plurality of gaming devices, each message instructing a printer of a recipient gaming device to generate printed output. - View Dependent Claims (9, 10)
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11. A method for printing tickets at gaming devices that are interconnected by a gaming network to a host computer, the method comprising:
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using data accessible in the gaming network to create a trigger condition; storing said trigger condition at a host computer; tracking game play across the network of gaming devices; detecting said trigger condition and sending out a selection signal over the network to a selected gaming device responsive to the detected trigger condition, to provide an award at the selected gaming device not based on a pay table of a gaming device in the gaming network; and generating printed output indicating said award responsive to receipt of said selection signal. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20)
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21. A gaming machine award system, comprising:
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a plurality of gaming devices coupled over a network; a game play tracker configured and arranged to track game play across the network of gaming devices and to detect a trigger condition created using data accessible in the gaming network wherein a selection signal is provided at a selected gaming device in response to the detected trigger condition to provide an award at the selected gaming device, in excess of any award established by a pay table of a gaming device in the network; and a printer associated with the selected gaming device, the printer structured to generate printed output responsive to receipt of the selection signal to indicate the award.
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22. A method for printing tickets at gaming devices that are interconnected by a gaming network, the method comprising:
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storing a trigger condition; tracking game play across the network of gaming devices; detecting the trigger condition and providing a selection signal at a selected gaming device which is to receive an award, other than an award based on a pay table of a gaming device in the gaming network, in response to the detected trigger condition, the selection signal providing a player with an option to choose an award from a number of possible awards; and generating a printed output, indicating the award, in response to the player'"'"'s selection of an award.
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Specification