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Massively Multiplayer Online Game Technologies

  • US 20100056275A1
  • Filed: 09/03/2009
  • Published: 03/04/2010
  • Est. Priority Date: 09/04/2008
  • Status: Abandoned Application
First Claim
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1. A method executed on a server of an interactive 3-D simulation, the method for providing customized data to clients of the server during execution of the interactive 3-D simulation, comprising:

  • receiving a message from an authentication source indicating authentication of the client;

    reading personal data and behavioral data of a user on the client, wherein reading is performed in real time during execution of the interactive 3-D simulation and wherein the behavioral data pertains to the user'"'"'s interaction with the interactive 3-D simulation;

    selecting media content from a repository in real time during execution of the interactive 3-D simulation, wherein the media content is selected based on the personal data and the behavioral data that was collected; and

    providing the media content in real time to the client during execution of the interactive 3-D simulation.

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