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METHOD AND SYSTEM FOR AN INTEGRATED PLATFORM WIDE PARTY SYSTEM WITHIN A MULTIPLAYER GAMING ENVIRONMENT

  • US 20100056280A1
  • Filed: 09/04/2008
  • Published: 03/04/2010
  • Est. Priority Date: 09/04/2008
  • Status: Active Grant
First Claim
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1. A method for providing party services in a multiplayer gaming environment comprising at least one first player and a second player, wherein the at least one first player is respectively associated with a video game console and the second player is associated with a video game console, comprising:

  • receiving party association information, wherein the party association information indicates a party relationship between the at least one first player and the second player;

    storing the party association information on the video game console of the second player;

    receiving recipient event information indicating an association of each of at least one first player and each of at least one desired notification event, wherein each of the at least one desired notification event pertains to a session behavior of the second player;

    storing the recipient event information on the video game console of the second player; and

    upon detection that an event has occurred with respect to the second player;

    determining whether the event is a desired notification event of an associated first player using the recipient event information; and

    when the event is a desired notification event of the associated first player, alerting the associated first player of the event, wherein the associated first player is not in a game session of the second player.

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