SYSTEMS AND METHODS FOR INTERACTIVE GAME PLAY USING A PLURALITY OF CONSOLES
First Claim
1. An interactive game facility comprising:
- a plurality of physical play objects;
a plurality of rooms;
a plurality of collection consoles disposed within at least one of the plurality of rooms, each collection console configured to electronically identify certain ones of the plurality of physical play objects deposited within the particular collection console;
a database configured to track an advancement of at least one participant in an interactive game, wherein said advancement is determined at least in part on an amount of the certain ones of the plurality of physical play objects deposited by the at least one participant in appropriate ones of the plurality of collection consoles; and
a control module configured to selectively control access by the at least one participant between certain ones of the plurality of rooms based on the advancement of the at least one participant.
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Accused Products
Abstract
A gaming system and method of game play is provided wherein the gaming is earned out within a themed physical play space comprising an existing or specially configured entertainment facility or play structure. The game utilizes electronically identifiable objects, such as colored balls, shaped objects, cards, bands, tags and/or the like, to provide an interactive game play experience generally simulative of a computer adventure game. Play participants are challenged to work and cooperate with other play participants to find identified objects, clues or other information to solve various puzzles or problems that present encumbrances inhibiting players'"'"' advancement in the game. Optionally, each play participant possesses a band, card or the like, that electronically identifies the play participant and enables the system to award and track points or other rewards to successful play participants.
163 Citations
20 Claims
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1. An interactive game facility comprising:
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a plurality of physical play objects; a plurality of rooms; a plurality of collection consoles disposed within at least one of the plurality of rooms, each collection console configured to electronically identify certain ones of the plurality of physical play objects deposited within the particular collection console; a database configured to track an advancement of at least one participant in an interactive game, wherein said advancement is determined at least in part on an amount of the certain ones of the plurality of physical play objects deposited by the at least one participant in appropriate ones of the plurality of collection consoles; and a control module configured to selectively control access by the at least one participant between certain ones of the plurality of rooms based on the advancement of the at least one participant. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A method of interactive game play, the method comprising:
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providing a physical play structure configured to accommodate a plurality of play participants concurrently during an interactive game; providing a plurality of electronically identifiable objects for use by a play participant of the plurality of play participants in the interactive game; providing one or more challenges to the play participant at a plurality of consoles in the play structure during performance of the interactive game; receiving with each of the plurality of consoles selected ones of the plurality of electronically identifiable objects from the play participant to complete at least one of the one or more challenges; tracking an amount of the plurality of electronically identifiable objects received by appropriate ones of the plurality of consoles during the one or more challenges of the interactive game, wherein said tracking the amount comprises electronically identifying a property of each electronically identifiable object received by an appropriate one of the plurality of consoles; and tracking a progress of the play participant in completing the one or more challenges during the interactive game, said tracking comprising electronically associating a unique player identification of the play participant with the amount of the plurality of electronically identifiable objects received by appropriate ones of the plurality of consoles. - View Dependent Claims (8, 9, 10, 11, 12, 13)
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14. A system for providing interactive entertainment to a plurality of game participants, the system comprising:
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a radio frequency identification (RFID) device associated with a game participant, the RFID device configured to store identification information identifying the game participant; a plurality of game consoles located within a plurality of rooms, each of the plurality of game consoles comprising a reader device configured to wirelessly communicate with the RFID device so as to receive the identification information from the RFID device, each of the plurality of game consoles further configured to provide the game participant with at least one interactive challenge; and a gate device actuatable by the RFID device and configured to grant access between two of the plurality of rooms based at least on the game participant'"'"'s completion of the at least one interactive challenge - View Dependent Claims (15, 16, 17, 18, 19, 20)
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Specification