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Electronic gaming system and method

  • US 20100062847A1
  • Filed: 09/08/2009
  • Published: 03/11/2010
  • Est. Priority Date: 09/09/2008
  • Status: Abandoned Application
First Claim
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1. A games system comprising:

  • a storage reader for reading a game application from a storage medium;

    a memory storing a communications client application;

    a network interface for receiving data from a remote user via a packet-based communication network; and

    processing apparatus coupled to said storage reader, memory and network interface, the processing apparatus being arranged to execute the game application and the client application;

    wherein the communication client is programmed to establish bidirectional video communications via said network interface and packet-based communication network, including receiving video data from a remote user;

    wherein the game application comprises image recognition software programmed to receive said video data from the client application, recognise a predetermined image element in the received video data, and track the motion of said element to generate motion tracking data; and

    wherein the game application further comprises game logic programmed to control aspects of the game based on said motion tracking data.

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