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SPORTING EVENT STATISTICS TRACKING AND COMPUTATION SYSTEM AND METHOD

  • US 20100063607A1
  • Filed: 11/16/2009
  • Published: 03/11/2010
  • Est. Priority Date: 02/23/2004
  • Status: Abandoned Application
First Claim
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1. An interactive computerized system for generating statistics and statistical reports for a sports contest using real-time tracking of a player in possession of the object of play, comprising:

  • at least one computer including a processor portion programmed and operable for communicating with a user interface and at least one database;

    a computer program associated with the processor, the computer program comprising interactive modules including a game module, a motion module, and a reporting module;

    the game module being programmed and operable for receiving, in real-time, information representative of a player in possession of the object of play, determining a game event indicative of a change in possession of the object of play based thereon, and storing the game event indicative of the change in possession of the object of play in the at least one database, the game module being further programmed and operable for receiving real-time information representative of an attempt to score a goal, and real-time information representative of an officiating action, determining a game event based on a combination of the information representative of the player in possession of the object of play and the information representative of the attempt to score a goal, or a combination of the information representative of the object of play and the information representative of the officiating action, and storing the game event in the databasethe motion module being programmed and operable for receiving or determining, in real-time, information representative of at least one of;

    a position of the player, a position of the object of play, the player in possession of the object of play, or the game event, and providing information representative of at least one of;

    the position of the player, the position of the object of play, the player in possession of the object of play, or the game event to the game module and storing the information in the at least one database; and

    the reporting module being programmed and operable for accessing the game events stored in the database, translating the game events into statistics, and producing reports based on the game events and the statistics.

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