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SIMULATION OF ATTENDANCE AT A LIVE EVENT

  • US 20100073468A1
  • Filed: 07/21/2009
  • Published: 03/25/2010
  • Est. Priority Date: 02/12/2002
  • Status: Abandoned Application
First Claim
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1. A method of Digital Rights Management (DRM) to establish the virtual attendance or telepresence rights, as opposed to broadcast, simulcast, on line or other place based digital media rights, in order to obtain views within or outside originating facilities and transmit said view content to a network of remotely located displays and visual environments, thereby producing and reproducing the experiences of virtual attendance at live event, performance, sports and arts facilities by methods of production of audio visual format and simulation of architectural paces and visual environments such as boxes, loges, suites, galleries and the like, at locations remote from the actual environments at originating facilities.

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