DETERMINING USER-TO-USER SIMLARITIES IN AN ONLINE MEDIA ENVIRONMENT
First Claim
1. A method of operating an entertainment server, comprising:
- receiving user information comprising user demographic information and user media selection information from each user of a plurality of users;
for a current user, determining a plurality of similarity values that each quantifies a similarity of the current user to another user based upon similarities between the user information of the current user and the user information of the other user;
determining a list of zero or more other users to present to the current user based upon the similarity values determined; and
sending the list of zero or more other users to the current user.
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Accused Products
Abstract
The determination of similarities between users in an online entertainment environment is disclosed. For example, one disclosed embodiment comprises a method of operating an entertainment server, wherein the method includes receiving user information that comprises user demographic information and user media selection information from each user of a plurality of users. For a current user, a plurality of similarity values are determined that each quantifies a similarity of the current user to another user based upon similarities between the user information of the current user and the user information of the other user. Then, the method comprises determining a list of other users to present to the current user based upon the similarity values determined, and sending the list of other users to the current user.
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Citations
20 Claims
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1. A method of operating an entertainment server, comprising:
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receiving user information comprising user demographic information and user media selection information from each user of a plurality of users; for a current user, determining a plurality of similarity values that each quantifies a similarity of the current user to another user based upon similarities between the user information of the current user and the user information of the other user; determining a list of zero or more other users to present to the current user based upon the similarity values determined; and sending the list of zero or more other users to the current user. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A method of interacting with an entertainment server, comprising:
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receiving an input of current user demographic information from a current user; receiving an input of current user media selection information from the current user; sending the current user demographic information and the current user media selection information to the entertainment server; receiving a list of similar other users from the entertainment server; displaying the list of similar other users on a user interface; receiving a selection of a selected other user from the list of similar users; sending the selection of the selected other user from the list of similar users to the entertainment server; receiving information about the selected other user from the entertainment server; and displaying the information about the selected other user on the user interface. - View Dependent Claims (14, 15, 16)
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17. An entertainment server, comprising:
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a logic subsystem; and memory comprising instructions executable by the logic subsystem to perform a method comprising; receiving user information from each user of a plurality of users; for each user-user pair of the plurality of users, determining a similarity value that quantifies a similarity of the user-user pair based upon similarities between the user information of each user of the user-user pair; receiving a request from a current user to connect to the entertainment server; connecting the current user to the entertainment server; determining a list of zero or more other users to present to the current user based upon the similarity values of user-user pairs that include the current user; and sending the current user the list of zero or more other users - View Dependent Claims (18, 19, 20)
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Specification