GAMING MACHINE FOR CHANGING GAME SOUND IN FREE GAME AND CONTROL METHOD THEREOF
First Claim
Patent Images
1. A slot machine comprising:
- a display configured to display a unit game rearranging a plurality of arranged symbols in partitioned regions, and to display a predetermined number of free games upon satisfaction of a predetermined condition;
a speaker configured to emit a game sound to an outside of the slot machine;
a storage device configured to store sound data on the game sound to be emitted in the free games;
a speaker drive circuit configured to transmit the sound data to the speaker; and
a controller configured to(a) determine whether a rearrangement pattern of symbols rearranged in the predetermined number of free games satisfies the predetermined condition, and(b) when determining that the rearrangement pattern satisfies the predetermined condition, read out the sound data stored in the storage device and transmit the read out sound data to the speaker drive circuit to change a current game sound into a game sound corresponding to the read out sound data.
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0 Petitions
Accused Products
Abstract
A slot machine displays on a display a unit game in which arranged symbols are rearranged. When a predetermined condition is satisfied, the slot machine displays on the display a free game that is a special game. The slot machine also changes a game sound that has been emitted into a different game sound when a predetermined condition is satisfied in the free game.
45 Citations
18 Claims
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1. A slot machine comprising:
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a display configured to display a unit game rearranging a plurality of arranged symbols in partitioned regions, and to display a predetermined number of free games upon satisfaction of a predetermined condition; a speaker configured to emit a game sound to an outside of the slot machine; a storage device configured to store sound data on the game sound to be emitted in the free games; a speaker drive circuit configured to transmit the sound data to the speaker; and a controller configured to (a) determine whether a rearrangement pattern of symbols rearranged in the predetermined number of free games satisfies the predetermined condition, and (b) when determining that the rearrangement pattern satisfies the predetermined condition, read out the sound data stored in the storage device and transmit the read out sound data to the speaker drive circuit to change a current game sound into a game sound corresponding to the read out sound data. - View Dependent Claims (2, 3)
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4. A slot machine comprising:
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a display configured to display a unit game rearranging a plurality of arranged symbols in partitioned regions, and to display a predetermined number of free games upon satisfaction of a predetermined condition; a speaker configured to emit a game sound to an outside of the slot machine; a storage device configured to store sound data on the game sound to be emitted in the free games; a speaker drive circuit configured to transmit the sound data to the speaker; and a controller configured to (a) determine whether a rearrangement pattern of symbols rearranged in the predetermined number of the free games satisfies the predetermined condition, and (b) when determining that the rearrangement pattern satisfies the predetermined condition, read out the sound data stored in the storage device and transmit the read out sound data to the speaker drive circuit to change the game sound being currently emitted into a game sound corresponding to the read out sound data, and (c) when determining that the rearrangement pattern satisfies the predetermined condition, increase a current number of remaining free games. - View Dependent Claims (5, 6)
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7. A slot machine comprising:
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a display configured to display a unit game rearranging a plurality of arranged symbols in partitioned regions, and to display a predetermined number of free games upon satisfaction of a predetermined condition; a speaker configured to emit a game sound to an outside of the slot machine; a storage device configured to store sound data on the game sound to be emitted in the free games; a speaker drive circuit configured to transmit the sound data to the speaker; and a controller configured to (a) determine whether a rearrangement pattern of symbols rearranged in the predetermined number of the free games satisfies the predetermined condition, and (b) every time when determining that the rearrangement pattern satisfies the predetermined condition, read out the sound data stored in the storage device and transmit the read out sound data to the speaker drive circuit to change the game sound being currently emitted into a game sound corresponding to the read out sound data, and (c) every time when determining that the rearrangement pattern satisfies the predetermined condition, increase a current number of remaining free games. - View Dependent Claims (8, 9)
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10. A method for controlling a slot machine including a display configured to display a unit game rearranging a plurality of arranged symbols in partitioned regions and to display a predetermined number of free games upon satisfaction of a predetermined condition, a speaker configured to emit a game sound to an outside of the slot machine, a storage device configured to store sound data on the game sound to be emitted in the free games, and a speaker drive circuit configured to transmit the sound data to the speaker, the method comprising:
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determining whether a rearrangement pattern of symbols rearranged in the predetermined number of the free games satisfies the predetermined condition; and when determining that the rearrangement pattern satisfies the predetermined condition, reading out the sound data stored in the storage device and transmitting the read out sound data to the speaker drive circuit to change the game sound being currently emitted into a game sound corresponding to the read out sound data. - View Dependent Claims (11, 12)
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13. A method for controlling a slot machine including a display configured to display a unit game rearranging a plurality of arranged symbols in partitioned regions and to display a predetermined number of free games upon satisfaction of a predetermined condition, a speaker configured to emit a game sound to an outside of the slot machine, a storage device configured to store sound data on the game sound to be emitted in the free games, and a speaker drive circuit configured to transmit the sound data to the speaker, the method comprising:
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determining whether a rearrangement pattern of symbols rearranged in the predetermined number of the free games satisfies the predetermined condition; when determining that the rearrangement pattern satisfies the predetermined condition, reading out the sound data stored in the storage device and transmitting the read out sound data to the speaker drive circuit to change the game sound being currently emitted into a game sound corresponding to the read sound data; and when determining that the rearrangement pattern satisfies the predetermined condition, increasing a current number of remaining free games. - View Dependent Claims (14, 15)
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16. A method for controlling a slot machine including a display configured to display a unit game rearranging a plurality of arranged symbols in partitioned regions and to display a predetermined number of free games upon satisfaction of a predetermined condition, a speaker configured to emit a game sound to an outside of the slot machine, a storage device configured to store sound data on the game sound to be emitted in the free games, and a speaker drive circuit configured to transmit the sound data to the speaker, the method comprising:
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determining whether a rearrangement pattern of symbols rearranged in the predetermined number of the free games satisfies the predetermined condition; every time when determining that the rearrangement pattern satisfies the predetermined condition, reading out the sound data stored in the storage device and transmitting the read out sound data to the speaker drive circuit to change the game sound being currently emitted into a game sound corresponding to the read out sound data; and every time when determining that the rearrangement pattern satisfies the predetermined condition, increasing a current number of remaining free games. - View Dependent Claims (17, 18)
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Specification