METHODS AND SYSTEMS FOR INTERFACING WITH A THIRD-PARTY APPLICATION
First Claim
Patent Images
1. A system for interfacing with a third-party application, said system comprising:
- a third-party device;
a server-based system configured to communicate with said third-party device; and
a gaming device configured to communicate with said server-based system to display content of a product or service, said gaming device configured to generate an outcome of a wager-based game independent of the content that is displayed.
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Abstract
A system for interfacing with a third-party application is described. The system includes a third-party device, a server-based system configured to communicate with the third-party device, and a gaming device configured to communicate with the server-based system to display content of the product or service. The gaming device is configured to generate an outcome of a wager-based game independent of the content that is displayed.
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Citations
37 Claims
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1. A system for interfacing with a third-party application, said system comprising:
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a third-party device; a server-based system configured to communicate with said third-party device; and a gaming device configured to communicate with said server-based system to display content of a product or service, said gaming device configured to generate an outcome of a wager-based game independent of the content that is displayed. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26)
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27. A system for interfacing with a third-party application, said system comprising:
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a third-party device configured to send a command to trigger an event representation describing a product or server offered by a third-party user; a server-based system configured to receive the command from said third-party device in a system-to-system (S2S) protocol format; a protocol converter configured to convert the command from the S2S protocol format to a game-to-system (G2S) protocol format; and a gaming device configured to receive the command in the G2S protocol format and display the event representation. - View Dependent Claims (28, 29)
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30. A system for interfacing with a third-party application, said system comprising:
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a third-party device; a server-based system configured to communicate with said third-party device; and a gaming device configured to determine whether information is received from said third-party device, said gaming device configured to determine whether the information is approved for display upon determining that the information is received from said third-party device, said gaming device configured to not determine whether the information is approved upon determining that the information is not received from said third-party device. - View Dependent Claims (31, 32)
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33. A method for interfacing with a third-party application, said method comprising:
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sending a command from a third-party device to a server-based system; sending a command from the server-based system to a gaming device to display content of a product or service on the gaming device; and generating an outcome of a game played using the gaming device, wherein said generating the outcome is performed independently of the content that is displayed. - View Dependent Claims (34, 35)
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36. A method for interfacing with a third-party application, said method comprising:
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determining a set of commands to communicate with a third party user that offers a service or product to a player playing a wager-based game; providing the set of commands to the third party, wherein the third party user is other than a developer of the wager-based game; and communicating, by the third party user, with the gaming device to display a description of the product or service on the gaming device. - View Dependent Claims (37)
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Specification