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DETERMINING LOCATION AND MOVEMENT OF BALL-ATTACHED CONTROLLER

  • US 20100105475A1
  • Filed: 10/27/2008
  • Published: 04/29/2010
  • Est. Priority Date: 10/26/2005
  • Status: Active Grant
First Claim
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1. A computer implementing a method to determine a location in a field of play of a game controller, the method comprising:

  • obtaining an image of the field of play where the game controller is present;

    finding pixels in the image associated with a ball section connected to the game controller;

    establishing an area encompassing the pixels that were found;

    determining a geometric shape based on the area associated with the ball;

    calculating the location of the controller based on the geometric shape, the center of the geometric shape indicating the horizontal and vertical location of the controller, a size of the geometric shape determining a depth of the controller within the field of play;

    storing the location in memory associated with the computer; and

    driving an action by the computer based on the stored location.

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