SPHERICAL ENDED CONTROLLER WITH CONFIGURABLE MODES
First Claim
1. An input device for interfacing with a game console to interact with a computer program, comprising:
- a controller having a handle;
a spherical object connected to a first end of the handle;
a circuit for identifying position of the handle, the circuit further including communication logic to communicate the identified position to the game console during interaction with the computer program; and
control input connected to a second end of the handle, wherein the spherical object is placed in contact with a surface when held by the handle, the circuit defined to update the identified position of the handle as the handle is pivoted on the surface, the control input providing commands that are exchanged with the game console to further interact with the computer program.
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Accused Products
Abstract
Input devices for interfacing with a game console to interact with a computer program are disclosed. In one example, the input device includes a controller with a handle and a spherical object that is connected to a first end of the handle. The controller further includes a circuit that identifies the position of the handle. The circuit further includes communication logic to communicate the identified position to the game console during interaction with the computer program. The controller further includes control inputs connected to a second end of the handle, wherein the spherical object is placed in contact with a surface when held by the handle and the circuit updates the identified position of the handle as the handle is pivoted on the surface. The control inputs providing commands that are exchanged with the game console to further interact with the computer program.
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Citations
14 Claims
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1. An input device for interfacing with a game console to interact with a computer program, comprising:
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a controller having a handle; a spherical object connected to a first end of the handle; a circuit for identifying position of the handle, the circuit further including communication logic to communicate the identified position to the game console during interaction with the computer program; and control input connected to a second end of the handle, wherein the spherical object is placed in contact with a surface when held by the handle, the circuit defined to update the identified position of the handle as the handle is pivoted on the surface, the control input providing commands that are exchanged with the game console to further interact with the computer program. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. An input device for interfacing with a game console to interact with a
computer program, comprising: -
a controller having a handle with a first input area and a second input area, the first input area being located on a side surface, the second input area being located on a posterior end; a spherical section being connected to an anterior end of the controller; a first circuit to detect when the spherical section is in contact with a surface and enable the second input area to receive control input for the computer program; and a second circuit to identify a position of the handle relative to the surface, the second circuit further including communication logic to communicate the identified position and control input to the game console during interaction with the computer program. - View Dependent Claims (14)
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Specification