MULTI-PLAYER, MULTI-SCREENS, ELECTRONIC GAMING PLATFORM AND SYSTEM
First Claim
1. An electronic gaming system, comprising:
- a main console comprising;
a monitor interface;
a user interfacea processor;
a native operating system (OS) executing on the processor and providing operating system services;
an augmentation layer executing on top of the native OS and providing gaming services;
a game application executing on the processor and receiving services from the native OS and the augmentation layer; and
,a communication interface enabling communication between the processor and at least one of a mobile terminal and another main console.
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Accused Products
Abstract
A multi-player, multi-screens, electronic gaming platform and system is disclosed, having a game board having a main display screen for displaying a portion of the game layout that is shared by the plurality of players, and a plurality of personal game terminals, each personal game terminal assigned to a respective player and having an auxiliary display screen for displaying a portion of the game layout that is associated with the respective player. Communication between the main display and the terminals, and among terminals directly is enabled. Also enabled is seamless transfer of objects between the display screens as triggered by a game step or interactive inputs. Coded rules associated with the transferred objects can indicate where on the screen the digitized game object should appear, at what size should it be displayed, special animation or audio that should accompany the transfer of the digitized game object, etc.
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Citations
26 Claims
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1. An electronic gaming system, comprising:
a main console comprising; a monitor interface; a user interface a processor; a native operating system (OS) executing on the processor and providing operating system services; an augmentation layer executing on top of the native OS and providing gaming services; a game application executing on the processor and receiving services from the native OS and the augmentation layer; and
,a communication interface enabling communication between the processor and at least one of a mobile terminal and another main console. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23)
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24. A method for operating a digital board game having a main console running an operating system (OS) and at least one mobile terminal running mobile OS, comprising:
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providing an augmentation layer onto the main console and causing the augmentation layer to run on the OS and provide gaming services; providing a gaming application and causing the gaming application to execute on the OS and obtain services from the OS and the augmentation layer; providing a mobile augmentation layer onto the mobile terminal and causing the mobile augmentation layer to run on the mobile OS and provide gaming services; operating the main console to display public section of a social game on a display coupled to the main console; operating the mobile terminal to display private section of the social game on a mobile display coupled to the mobile terminal. - View Dependent Claims (25, 26)
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Specification