System and method for game playing using vestibular stimulation
First Claim
Patent Images
1. A system for gaming, the system comprising:
- a game device;
an output device in communication with the game device;
a vestibular stimulation device in communication with the game device;
a feedback sensor device configured to detect motions associated with a user and the feedback sensor device providing motion information;
an input device in communication with the game device;
a game program running on the game device, the game program configured to provide output to the output device, receive input from the input device, receive the motion information, and selectively provide control signals to the vestibular stimulation device to influence the motions of the user in response to at least one of the output or the input.
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Abstract
A method of gaming is generally described which includes detecting motions associated with the user by a feedback sensor device and providing motion information from the feedback sensor device to the game device. The method also includes providing a vestibular stimulation signal to a user, by a vestibular stimulation device in communication with a game device in response to the motion information and the game content.
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Citations
70 Claims
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1. A system for gaming, the system comprising:
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a game device; an output device in communication with the game device; a vestibular stimulation device in communication with the game device; a feedback sensor device configured to detect motions associated with a user and the feedback sensor device providing motion information; an input device in communication with the game device; a game program running on the game device, the game program configured to provide output to the output device, receive input from the input device, receive the motion information, and selectively provide control signals to the vestibular stimulation device to influence the motions of the user in response to at least one of the output or the input. - View Dependent Claims (2, 3, 4, 5)
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6-25. -25. (canceled)
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26. A system for gaming, the system comprising:
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a game device; an output device in communication with the game device, the output device providing user prompts; a vestibular stimulation device in communication with the game device; a sensor device configured to detect motions associated with a user; a game program running on the game device, the game program configured to provide output to the output device, and selectively provide control signals to a vestibular stimulation device to cause motions of the user if a signal from the sensor device indicates that the user did not perform an expected motion. - View Dependent Claims (27, 28, 29, 30, 31, 32, 33, 34, 35)
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36. A system for gaming, the system comprising:
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a game device; an output device in communication with the game device; a vestibular stimulation device in communication with the game device; an input device in communication with the game device; a game program running on the game device, the game program configured to selectively provide control signals to the vestibular stimulation device to influence selected motions of a user and to receive input from the user by the input device in response to the selected motions of the user. - View Dependent Claims (37, 38, 39, 40, 41, 42, 43)
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44. A method of gaming, the method comprising:
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providing a vestibular stimulation signal to a user, by a vestibular stimulation device in communication with a game device; detecting subsequent motions associated with the user by a feedback sensor device; providing motion information from the feedback sensor device to the game device; and altering game content, by the game device, at least partially based on the motion information. - View Dependent Claims (45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58)
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59. A method of gaming, the method comprising:
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providing game content to a game user; detecting subsequent motions associated with the game user by a feedback sensor device; providing motion information from the feedback sensor device to a game device; and providing a vestibular stimulation signal to a user, by a vestibular stimulation device in communication with a game device in response to the motion information. - View Dependent Claims (60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70)
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Specification