GAME APPARATUS AND COMPUTER READABLE STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREON
First Claim
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1. A game apparatus, comprising:
- operation data obtaining means for obtaining operation data including at least acceleration data and angular velocity data from an input device including at least an acceleration sensor and a gyrosensor;
estimation means for estimating a moving velocity of the input device itself and/or a relative positional relationship between the input device and a center of a rotation motion applied on the input device itself, based on the acceleration data and the angular velocity data; and
game processing means for executing game processing based on the estimated moving velocity and/or relative positional relationship.
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Abstract
First, operation data including at least acceleration data and angular velocity data is obtained from an input device including at least an acceleration sensor and a gyrosensor. Next, based on the acceleration data and the angular velocity data, a moving velocity of the input device itself and/or a relative positional relationship between the input device and a center of a rotation motion applied on the input device itself is estimated. Then, predetermined game processing is executed based on the estimated moving velocity and/or relative positional relationship.
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Citations
28 Claims
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1. A game apparatus, comprising:
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operation data obtaining means for obtaining operation data including at least acceleration data and angular velocity data from an input device including at least an acceleration sensor and a gyrosensor; estimation means for estimating a moving velocity of the input device itself and/or a relative positional relationship between the input device and a center of a rotation motion applied on the input device itself, based on the acceleration data and the angular velocity data; and game processing means for executing game processing based on the estimated moving velocity and/or relative positional relationship. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A computer readable storage medium having stored thereon a game program to be executed by a computer of a game apparatus, the game program causing the computer to act as:
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operation data obtaining means for obtaining operation data including at least acceleration data and angular velocity data from an input device including at least an acceleration sensor and a gyrosensor; estimation means for estimating a moving velocity of the input device itself and/or a relative positional relationship between the input device and a center of a rotation motion applied on the input device itself, based on the acceleration data and the angular velocity data; and game processing means for executing game processing based on the estimated moving velocity and/or relative positional relationship. - View Dependent Claims (16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28)
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Specification