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METHOD AND APPARATUS FOR PARTITIONING VIRTUAL WORLDS USING PRIORITIZED TOPIC SPACES IN VIRTUAL WORLD SYSTEMS

  • US 20100113159A1
  • Filed: 11/06/2008
  • Published: 05/06/2010
  • Est. Priority Date: 11/06/2008
  • Status: Abandoned Application
First Claim
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1. A method for hosting an online virtual world system on game engine servers, comprising:

  • obtaining a map representing a virtual world in the game;

    partitioning the map into multiple partitions; and

    selecting a game engine server for each partition as responsible for executing the game for detected game entities in that partition, wherein the selection is based on load balancing between the game engine servers.

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