SERVER BASED GAMING SYSTEM AND METHOD FOR PROVIDING DEFERRAL OF BONUS EVENTS
First Claim
Patent Images
1. A gaming system comprising:
- at least one controller configured, if any of a plurality of gaming devices cause a designated secondary game triggering event to occur, to operate with that gaming device to;
(a) determine if a player of the gaming device is enrolled in a bonus event participation program;
(b) if the player is not enrolled in the bonus event participation program;
(i) cause the gaming device to display a play of a secondary game, and(ii) cause the gaming device to provide to the player any secondary game award resulting from the play of the secondary game;
(c) if the player is enrolled in the bonus event participation program;
(i) cause the gaming device not to display the secondary game, and(ii) store a quantity of bonus event units in an account associated with the player, wherein;
(1) said quantity of bonus event units is based on the secondary game triggering event which occurred and on a wager placed on a play of a primary game, and (2) each bonus event unit has an average expected value; and
(d) cause the gaming device to enable the player to selectively redeem at least one of said bonus event units by participating in a bonus event.
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Accused Products
Abstract
A gaming system including a central server linked to a plurality of gaming machines. The gaming system includes a bonus event unit based system to provide one or more awards to one or more players. Such bonus event units are accumulated by a player based on one or more events associated with the player'"'"'s gaming experience. The bonus event units utilized in the gaming system are selectively redeemed by the player in exchange for one or more opportunities to win an award.
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Citations
27 Claims
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1. A gaming system comprising:
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at least one controller configured, if any of a plurality of gaming devices cause a designated secondary game triggering event to occur, to operate with that gaming device to; (a) determine if a player of the gaming device is enrolled in a bonus event participation program; (b) if the player is not enrolled in the bonus event participation program; (i) cause the gaming device to display a play of a secondary game, and (ii) cause the gaming device to provide to the player any secondary game award resulting from the play of the secondary game; (c) if the player is enrolled in the bonus event participation program; (i) cause the gaming device not to display the secondary game, and (ii) store a quantity of bonus event units in an account associated with the player, wherein;
(1) said quantity of bonus event units is based on the secondary game triggering event which occurred and on a wager placed on a play of a primary game, and (2) each bonus event unit has an average expected value; and(d) cause the gaming device to enable the player to selectively redeem at least one of said bonus event units by participating in a bonus event. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A gaming system comprising:
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at least one controller configured to operate with a gaming device to; (a) for a first play of a game upon a first wager; (i) receive a first signal from said gaming device that a player has not enrolled to skip at least one play of a designated secondary game, said designated secondary game having a secondary game triggering event including a designated quantity of secondary game triggering symbols associated with the secondary game, and (ii) receive a second signal from said gaming device that a first quantity of at least one, but less than the designated quantity of secondary game triggering symbols were generated for the first play of the game, wherein said first quantity of at least one, but less than the designated quantity of secondary game triggering symbols is associated with a value of zero; (b) for a second play of the game upon a second wager; (i) receive a third signal from said gaming device that the player has enrolled to skip at least one play of the designated secondary game, (ii) receive a fourth signal from said gaming device that the first quantity of at least one, but less than the designated quantity of secondary game triggering symbols occurred for the second play of the game, and (iii) after receiving the fourth signal, accumulate a first quantity of bonus event units in an account associated with the player, wherein said first quantity of accumulated bonus event units is based, at least in part, on an average expected payout of the skipped designated secondary game, and each bonus event unit has an average expected value; (c) determine a bonus event award for the player, wherein said bonus event award is based, at least in part, on the first quantity of bonus event units accumulated in the account associated with the player and the average expected value of each bonus event unit; and (d) cause said gaming device to display said determined bonus event award to the player. - View Dependent Claims (8, 9, 10, 11, 12, 13, 14, 15, 16)
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17. A gaming system comprising:
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at least one controller configured to operate with a gaming device to; (a) cause the gaming device to enable a player to enroll in a bonus event unit participation program; and (b) if the player enrolls in the bonus event unit participation program; (i) after an occurrence of a bonus event unit accumulation event, accumulate a first quantity of bonus event units for the player, wherein the first quantity of bonus event units is based, at least in part, on an average expected payout associated with a skipped secondary game, (ii) maintain any accumulated bonus event units for the player, (iii) after an occurrence of a bonus event unit redemption event, cause the gaming device to enable the player to selectively redeem a second quantity of accumulated bonus event units to participate in a bonus event, (iv) if the player selectively redeems the second quantity of accumulated bonus event units to participate in the bonus event, randomly determine a bonus event award, and (v) cause the gaming device to display the determined bonus event award to the player. - View Dependent Claims (18, 19, 20, 21)
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22. A gaming system comprising:
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at least one controller configured to operate with a plurality of gaming devices to; (a) for each of a plurality of players of said gaming devices, accumulate a quantity of bonus event units; and (b) after an occurrence of a bonus event redemption trigger; (i) for each of said gaming devices, cause said gaming device to enable the player of said gaming device to bid a quantity of any accumulated bonus event units for a bonus event award in an auction bidding sequence, wherein for said auction bidding sequence, a value of the bonus event award is unknown, (ii) cause said gaming devices to each display a current winning bid, (iii) repeat (i) to (ii) until a termination of the auction bidding sequence occurs; and (iv) after the termination of the auction bidding sequence; (1) determine which of any of the bid quantities of bonus event units is a final winning bid, and (2) cause the gaming device of the player that placed the final winning bid to enable that player to participate in a bonus event, wherein said bonus event includes a determination and display of the value for the bonus event award, said value being based on an average expected value of each bonus event unit and the quantity of bonus event units of the final winning bid. - View Dependent Claims (23, 24)
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25. A gaming system comprising:
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at least one controller configured to operate with a plurality of gaming devices to; (a) after an occurrence of an auction bidding sequence trigger; (i) for each gaming device, cause said gaming device to enable a player of said gaming device to place a bid on a bonus event award having an unknown value, (ii) cause each gaming device to display a current winning bid, and (iii) repeat (i) to (ii) until a termination of the auction bidding sequence occurs; and (b) after the termination of the auction bidding sequence; (i) determine which of any of the bids is a final winning bid, (ii) determine an average expected value for the final winning bid, and (iii) randomly determine and display a value of the bonus event award, said value being based on the determined average expected value for the final winning bid. - View Dependent Claims (26, 27)
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Specification