DEVICE AND A METHOD FOR PLAYING AUDIO-VIDEO CONTENT
First Claim
1. A device (100) for playing audio-video content (205), the device comprising:
- a storage unit (170) for supplying the content to be played;
a playback unit (220) for playing the content from the storage unit;
an attention loss detector (200) for detecting at least one point of attention loss by a user (192) during playing of the content by the playback unit;
an attention loss storage unit (210) for storing at least one attention loss marker (255) corresponding to the at least one point of attention loss detected by the attention loss detector; and
a user interface unit (190) for receiving user input (245) from the user indicating that the playback unit should play the content from a point in time corresponding to the at least one attention loss marker.
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Abstract
A device and a method for playing audio-video content (205) during which loss of attention of a user (192) is detected. Loss of attention of the user generates at least one attention loss marker (255) that is stored in an attention loss storage unit (210). The user may revert playback to a point in time corresponding to the attention loss marker using a user interface unit (190). By storing markers corresponding to points of attention loss by the user and requiring explicit user input, the attention loss detector may detect attention loss with an accuracy lower than would otherwise be the case. Optionally, storing of the attention loss markers may be made conditional upon a content analysis unit (420), such as a commercial block detector. An attention loss marker indication (260) may be made visible to the user to indicate that at least one attention loss marker has been detected.
45 Citations
16 Claims
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1. A device (100) for playing audio-video content (205), the device comprising:
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a storage unit (170) for supplying the content to be played; a playback unit (220) for playing the content from the storage unit; an attention loss detector (200) for detecting at least one point of attention loss by a user (192) during playing of the content by the playback unit; an attention loss storage unit (210) for storing at least one attention loss marker (255) corresponding to the at least one point of attention loss detected by the attention loss detector; and a user interface unit (190) for receiving user input (245) from the user indicating that the playback unit should play the content from a point in time corresponding to the at least one attention loss marker. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A method for playing audio-video content (205), the method comprising:
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playing (600) the content to a user (192); detecting (610) at least one point of attention loss by the user during the playing of the content; storing (630) at least one attention loss marker (255) corresponding to the at least one point of attention loss detected; receiving (700) user input (245) from the user indicating that the user desires to play the content from a point in time corresponding to the at least one attention loss marker; and playing (720) the content from a point in time corresponding to the at least one attention loss marker in response to the user input. - View Dependent Claims (11, 12)
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13. A system for playing audio-video content (205), comprising:
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a first device (900), for detecting attention loss; and a second device (940), the second device comprising a playback unit (220) for playing the content;
whereinthe first device comprises; an attention loss detector (200) for detecting at least one point of attention loss by a user (192) during playing of the content by the second device; an attention loss storage unit (210) for storing at least one attention loss marker (255) corresponding to the at least one point of attention loss detected by the attention loss detector; a user interface unit (190) for receiving user input (245) from the user indicating that the content should be played from a point in time corresponding to the at least one attention loss marker; and a remote device control unit, for controlling the playback unit of the second device in response to the user input to play the content from the point in time corresponding to the at least one attention loss marker. - View Dependent Claims (14)
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15. A program element directly loadable into a memory of a programmable device, comprising software code portions for performing, when said program element is run on the device, the method steps of:
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playing (600) audio-video content to a user (192); detecting (610) at least one point of attention loss by the user during the playing of the content; storing (630) at least one attention loss marker (255) corresponding to the at least one point of attention loss detected; receiving (700) user input (245) from the user indicating that the user desires to play the content from a point in time corresponding to the at least one attention loss marker; and playing (720) the content from a point in time corresponding to the at least one attention loss marker in response to the user input.
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16. A computer-readable medium directly loadable into a memory of a programmable device, comprising software code portions for performing, when said code portions are run on the device, the method steps of:
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playing (600) audio-video content to a user (192); detecting (610) at least one point of attention loss by the user during the playing of the content; storing (630) at least one attention loss marker (255) corresponding to the at least one point of attention loss detected; receiving (700) user input (245) from the user indicating that the user desires to play the content from a point in time corresponding to the at least one attention loss marker; and playing (720) the content from a point in time corresponding to the at least one attention loss marker in response to the user input.
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Specification