MULTI-PLAYER, MULTI-TOUCH TABLE FOR USE IN WAGERING GAME SYSTEMS
First Claim
Patent Images
1. A multi-player gaming system comprising:
- an input device for receiving a wager associated with a wagering game;
a display surface displaying the wagering game and a randomly selected outcome thereof;
a first identification device associated with a first player to receive contact data when the first player contacts the display surface during the wagering game;
a second identification device associated with a second player to receive contact data when the second player contacts the display surface during the wagering game;
a contact sensing device positioned adjacent to the display surface to transmit contact data to the first and second identification devices; and
a controller in communication with the first and second identification devices and the display surface, the controller being programmed to execute during the wagering game a wagering-game function associated with the contact data and associating the wagering-game function with the first player or the second player based on the contact data.
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Accused Products
Abstract
A multi-player gaming system sensing multiple simultaneous contacts on a surface of a gaming table, differentiating contacts by different players. Privacy controls selectively display private information visible to only one of the players on or near the display surface of the gaming table. The gaming system also detects physical objects placed on the surface of the gaming table, causing wagering game functions or peripheral functions to be performed as a result of the placement of the object on the display surface.
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Citations
72 Claims
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1. A multi-player gaming system comprising:
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an input device for receiving a wager associated with a wagering game; a display surface displaying the wagering game and a randomly selected outcome thereof; a first identification device associated with a first player to receive contact data when the first player contacts the display surface during the wagering game; a second identification device associated with a second player to receive contact data when the second player contacts the display surface during the wagering game; a contact sensing device positioned adjacent to the display surface to transmit contact data to the first and second identification devices; and a controller in communication with the first and second identification devices and the display surface, the controller being programmed to execute during the wagering game a wagering-game function associated with the contact data and associating the wagering-game function with the first player or the second player based on the contact data. - View Dependent Claims (2, 3, 4, 6, 7, 9, 11, 12, 13)
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5. (canceled)
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8. (canceled)
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10. (canceled)
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14-20. -20. (canceled)
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21. A method of conducting a multi-player wagering game on a gaming system, the method comprising:
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receiving a wager associated with a wagering game; displaying the wagering game on a display surface in proximity to a first and a second player; sensing contact by the first player on the display surface during the wagering game and generating a first contact data signal; sensing contact by the second player on the display surface during the wagering game and generating a second contact data signal; performing during the wagering game a wagering-game function associated with either the first contact data signal or the second contact data signal; and associating the wagering-game function with the first player or the second player based on the received contact data signals. - View Dependent Claims (22, 23, 28, 29)
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24-27. -27. (canceled)
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30. A multi-player gaming system comprising:
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a wager input device for receiving a wager to play a wagering game; a display surface in sufficient proximity to at least a first and a second player to allow contact of the display surface by the first and second players during the wagering game; a first multipoint sensing device adjacent the display and producing, during the wagering game, data indicative of at least two distinct contact points sensed simultaneously by the first multipoint sensing device; and a controller coupled to the first multipoint sensing device and to the display, the controller being programmed to cause a wagering-game function associated with the multipoint input data to be executed during the wagering game. - View Dependent Claims (32, 33, 34, 35, 37, 38, 40)
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31. (canceled)
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36. (canceled)
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39. (canceled)
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41-43. -43. (canceled)
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44. A method of playing a multi-player wagering gaming comprising:
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receiving a wager to play the wagering game; positioning a display surface in sufficient proximity to at least a first and a second player to allow contact of the display surface by the first and second players; sensing at least two distinct contact points simultaneously during the wagering game; producing, during the wagering game, data indicative of at least two distinct contact points sensed simultaneously by a first multipoint sensing device; and causing a wagering-game function associated with the multipoint input data to be executed during the wagering game. - View Dependent Claims (45, 46, 51, 53)
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47-50. -50. (canceled)
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52. (canceled)
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54-61. -61. (canceled)
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63. A multi-player wagering game method, comprising:
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receiving a wager to play the wagering game; providing a display surface in sufficient proximity to at least a first player to allow contact of the display surface by the first player; sensing at least two distinct contact points simultaneously during the wagering game; producing, during the wagering game, data indicative of at least two distinct contact points sensed simultaneously by a first multipoint sensing device coupled to a controller; sensing a physical object placed on the display surface; producing data indicative of a characteristic associated with the physical object; and responsive to the producing, causing a predetermined function to be executed in response to the sensing during the wagering game, the predetermined function receiving the data indicative of the characteristic associated with the physical object. - View Dependent Claims (64, 65)
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66. A multi-player wagering game method, comprising:
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receiving a wager to play the wagering game; providing a display surface in sufficient proximity to at least a first player to allow contact of the display surface by the first player; sensing a portable electronic device placed on the display surface; sensing at least two distinct contact points simultaneously during the wagering game; producing, during the wagering game, data indicative of at least two distinct contact points sensed simultaneously by a first multipoint sensing device coupled to a controller; responsive to the producing, causing a predetermined function to be executed in response to the sensing during the wagering game, the predetermined function receiving the data indicative of the characteristic associated with the physical object, wherein the predetermined function includes communicating data between a memory device coupled to the controller and the portable electronic device. - View Dependent Claims (68, 69)
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67. (canceled)
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70. A multi-player wagering game method, comprising:
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receiving a wager to play the wagering game; providing a display surface in sufficient proximity to at least a first player to allow contact of the display surface by the first player; sensing a physical object placed on the display surface during the wagering game; sensing at least two distinct contact points simultaneously during the wagering game; producing, during the wagering game, data indicative of at least two distinct contact points sensed simultaneously by a first multipoint sensing device coupled to a controller; defining a plurality of regions on the display surface; determining in which one of the plurality of regions the physical object was placed to define an active first region; storing a plurality of predetermined functions in a memory coupled to the controller; associating a different predetermined function of the plurality of predetermined functions with each of the plurality of regions; and responsive to the determining, executing the predetermined function associated with the active first region during the wagering game. - View Dependent Claims (71)
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72-75. -75. (canceled)
Specification