Sigils for Use with Apparel
First Claim
1. A method of recognizing tracking marks with an interactive activity device, comprising:
- providing a computer operated recognition device including a camera for imaging a tracking mark displayed on an article of wear;
providing a tracking mark recognition module for receiving the images from the camera and identifying the tracking mark in the images;
capturing user activity using the camera, wherein the user activity includes capturing user movement while wearing the article of wear within a field of view of the camera, and wherein the user movement induces movement of the tracking mark;
recognizing the tracking mark displayed on the article of wear from the image provided by the camera, using the tracking mark recognition module; and
performing at least one computer function based on the recognition of the tracking mark by the tracking mark recognition module,wherein the tracking mark is convertible between a concealed configuration and an exposed configuration on the article of apparel, wherein the tracking mark in the concealed configuration is not visibly exposed at an exterior of the article of wear, and wherein the tracking mark in the exposed configuration is visibly exposed at the exterior of the article of wear.
1 Assignment
0 Petitions
Accused Products
Abstract
Apparel is disclosed that can be worn to assist an interactive game in tracking the movement of the wearer. More particularly, the apparel may include one or more tracking marks formed of designs, patterns, or reflective materials that can be easily tracked by an interactive game employing one or more cameras or other detectors for detecting a change in position of an object. The apparel may take the form of, for example, hats, shirts, jackets, pants, gloves, and shoes. By providing tracking marks on apparel, rather than using a special-purpose device that must be separately worn, a player may enjoy a more natural feel when playing the interactive game. Further, the player need not don any special equipment to play the game. Instead, a user can wear the apparel for everyday purposes, and then simply begin playing the game wearing the apparel without having to put on any additional equipment. The apparel may use reflective materials, and the interactive game can employ a camera and a light source configuration where the camera is located within the observation angle of a player employing retroreflective materials reflecting light from the light source.
110 Citations
20 Claims
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1. A method of recognizing tracking marks with an interactive activity device, comprising:
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providing a computer operated recognition device including a camera for imaging a tracking mark displayed on an article of wear; providing a tracking mark recognition module for receiving the images from the camera and identifying the tracking mark in the images; capturing user activity using the camera, wherein the user activity includes capturing user movement while wearing the article of wear within a field of view of the camera, and wherein the user movement induces movement of the tracking mark; recognizing the tracking mark displayed on the article of wear from the image provided by the camera, using the tracking mark recognition module; and performing at least one computer function based on the recognition of the tracking mark by the tracking mark recognition module, wherein the tracking mark is convertible between a concealed configuration and an exposed configuration on the article of apparel, wherein the tracking mark in the concealed configuration is not visibly exposed at an exterior of the article of wear, and wherein the tracking mark in the exposed configuration is visibly exposed at the exterior of the article of wear. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
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Specification