System and method for executing a game process
First Claim
1. A game apparatus for executing a game process using acceleration data which is sequentially outputted by an acceleration sensor of an input device, the game apparatus comprising:
- acquisition means for sequentially acquiring the acceleration data;
smoothing means for sequentially calculating smoothed data representing a value which is obtained by smoothing an acceleration represented by the acceleration data; and
game process means for executing the game process using the acceleration data and the smoothed data.
2 Assignments
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Accused Products
Abstract
A 3-D imaging system for recognition and interpretation of gestures to control a computer. The system includes a 3-D imaging system that performs gesture recognition and interpretation based on a previous mapping of a plurality of hand poses and orientations to user commands for a given user. When the user is identified to the system, the imaging system images gestures presented by the user, performs a lookup for the user command associated with the captured image(s), and executes the user command(s) to effect control of the computer, programs, and connected devices.
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Citations
48 Claims
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1. A game apparatus for executing a game process using acceleration data which is sequentially outputted by an acceleration sensor of an input device, the game apparatus comprising:
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acquisition means for sequentially acquiring the acceleration data; smoothing means for sequentially calculating smoothed data representing a value which is obtained by smoothing an acceleration represented by the acceleration data; and game process means for executing the game process using the acceleration data and the smoothed data. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A computer-readable storage medium having stored thereon a game program executed by a computer of a game apparatus for executing a game process using acceleration data which is sequentially outputted by an acceleration sensor of an input device, the game program causing the computer to execute:
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an acquisition step of sequentially acquiring the acceleration data; a smoothing step of sequentially calculating smoothed data representing a value which is obtained by smoothing an acceleration represented by the acceleration data; and a game process step of executing the game process using the acceleration data and the smoothed data. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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25. A game computing device for executing a game process using accelerometer values which are sequentially output by an accelerometer of a pointing device, the game computing device comprising:
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acquisition processing unit for sequentially acquiring the accelerometer values; normalizing processing unit for sequentially computing normalized accelerometer values; and game processor for executing the game process using the accelerometer values and the normalized accelerometer values. - View Dependent Claims (26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36)
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37. A computer-readable storage medium having stored thereon a game program executed by a computer of a game computing device for executing a game process using accelerometer values which are sequentially output by an accelerometer of a pointing device, the game program causing the computer to execute:
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an acquisition step of sequentially acquiring the accelerometer values; a normalizing step of sequentially calculating normalized accelerometer values; and a game process step of executing the game process using the accelerometer values and the normalized accelerometer values. - View Dependent Claims (38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48)
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Specification