OUT-OF-BAND VOICE COMMUNICATION WITH INTERACTIVE VOICE RESPONSE SERVICES DURING GAMEPLAY
First Claim
1. A method for providing out-of-band voice communication with external services during gameplay on a game console, the method comprising:
- detecting at the game console a signal from a user indicating the user wishes to issue a voice command;
upon detecting the signal, switching via a switching mechanism in the game console a connection of an audio input/output (“
I/O”
) device connected to the game console from an in-band game communication channel to an out-of-band communication channel established with a voice recognition engine; and
forwarding the voice command from the audio I/O device to the voice recognition engine via the out-of-band communication channel.
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Accused Products
Abstract
Technologies are described herein for providing out-of-band communication with interactive voice response services during gameplay. While executing a game program, a game console determines that a user wishes to issue a voice command through a headset or other audio input/output device connected to the console. The game console switches the communication channel for the audio input/output device from the game program to a voice recognition engine without interrupting the execution of the game program on the console. The voice command is then forwarded from the audio input/output device to the voice recognition engine.
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Citations
20 Claims
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1. A method for providing out-of-band voice communication with external services during gameplay on a game console, the method comprising:
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detecting at the game console a signal from a user indicating the user wishes to issue a voice command; upon detecting the signal, switching via a switching mechanism in the game console a connection of an audio input/output (“
I/O”
) device connected to the game console from an in-band game communication channel to an out-of-band communication channel established with a voice recognition engine; andforwarding the voice command from the audio I/O device to the voice recognition engine via the out-of-band communication channel. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A computer readable storage medium having computer executable instructions stored thereon that, when executed by a computer, cause the computer to:
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detect a signal indicating a user of the computer wishes to issue a voice command; upon detecting the signal, switch a connection of an audio input/output (“
I/O”
) device connected to the computer from an in-band game communication channel to an out-of-band communication channel established with a voice recognition engine; andforward the voice command from the audio I/O device to the voice recognition engine (126) via the out-of-band communication channel. - View Dependent Claims (11, 12, 13, 14, 15)
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16. A system for providing out-of-band voice communication with external services during gameplay, the system comprising:
a game console having an attached audio input/output (“
I/O”
) device and a switching mechanism, the game console operative todetect a signal indicating a user of the game console wishes to issue a voice command; upon detecting the signal, utilize the switching mechanism to switch a connection of the audio I/O device from an in-band game communication channel to an out-of-band communication channel established with a voice recognition engine; forward the voice command from the audio I/O device to the voice recognition engine via the out-of-band communication channel for processing of the voice command by the voice recognition engine; and upon completion of the processing of the voice command, utilizing the switching mechanism to switch the connection of the audio I/O device from the out-of-band communication channel to the in-band game communication channel. - View Dependent Claims (17, 18, 19, 20)
Specification