ENTERTAINMENT SYSTEM INCLUDING A VEHICLE WITH A SIMULATION MODE
First Claim
1. An entertainment system comprising:
- a first vehicle that transports a first user including;
a user interface adapted to accept a vehicle input from the first user;
an event sensor adapted to sense a trigger event;
a processor connected to the user interface and to the event sensor, and adapted to operate in the following modes;
normal mode—
wherein the processor controls the first vehicle based substantially on the vehicle input from the first user; and
simulation mode—
wherein the processor controls the first vehicle based on a modification of the vehicle input from the first user according to a first rule, which simulates a first physical event;
an event element that communicates a trigger event to the event sensor, wherein the event element is a simulated weapon separate from the first vehicle and is controlled by a user other than the first user;
wherein the processor transitions between the normal mode and the simulation mode upon sensing by the event sensor of a trigger event communicated from the event element.
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Abstract
The entertainment system of the preferred embodiment comprises a first vehicle including a user interface adapted to accept a vehicle input from a first user. The first vehicle further includes an event sensor adapted to sense a first trigger event, and a processor connected to the user interface and to the event sensor and adapted to operate in the following modes: normal mode and simulation mode. In the normal mode, the processor controls the first vehicle based substantially on the vehicle input from the first user. In the simulation mode, the processor controls the first vehicle based on a modification of the vehicle input from the first user according to a first rule, which simulates a first physical event.
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Citations
19 Claims
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1. An entertainment system comprising:
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a first vehicle that transports a first user including; a user interface adapted to accept a vehicle input from the first user; an event sensor adapted to sense a trigger event; a processor connected to the user interface and to the event sensor, and adapted to operate in the following modes; normal mode—
wherein the processor controls the first vehicle based substantially on the vehicle input from the first user; andsimulation mode—
wherein the processor controls the first vehicle based on a modification of the vehicle input from the first user according to a first rule, which simulates a first physical event;an event element that communicates a trigger event to the event sensor, wherein the event element is a simulated weapon separate from the first vehicle and is controlled by a user other than the first user; wherein the processor transitions between the normal mode and the simulation mode upon sensing by the event sensor of a trigger event communicated from the event element. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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Specification