TECHNIQUES FOR ORGANIZING INFORMATION ON A COMPUTING DEVICE USING MOVABLE OBJECTS
First Claim
1. A method, comprising:
- presenting a graphical user interface on an electronic display with a pointer to select one or more movable objects and position the movable objects at various target positions on the graphical user interface;
receiving selected movable objects and user movement to position the selected movable objects at a target position on the graphical user interface from an input device;
anchoring the selected movable objects at the target position using an anchor element to form a group of anchored objects; and
arranging the group of anchored objects in a visual pattern relative to the anchor element on the graphical user interface presented on the electronic display.
2 Assignments
0 Petitions
Accused Products
Abstract
Techniques to organize information on a computing device using movable objects are described. A computer system may include a display operative to present a graphical user interface with a pointer to select one or more movable objects and position the movable objects at various target positions on the graphical user interface, an input device operative to receive selected movable objects and user movement to position the selected movable objects at a target position on the graphical user interface, and an object position component operative to anchor the selected movable objects at the target position using an anchor element to form a group of anchored objects, and arrange the group of anchored objects in a visual pattern relative to the anchor element. Other embodiments are described and claimed.
71 Citations
20 Claims
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1. A method, comprising:
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presenting a graphical user interface on an electronic display with a pointer to select one or more movable objects and position the movable objects at various target positions on the graphical user interface; receiving selected movable objects and user movement to position the selected movable objects at a target position on the graphical user interface from an input device; anchoring the selected movable objects at the target position using an anchor element to form a group of anchored objects; and arranging the group of anchored objects in a visual pattern relative to the anchor element on the graphical user interface presented on the electronic display. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. An article of manufacture comprising a computer-readable storage medium storing instructions that when executed by a processor enable a computer system to:
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present a graphical user interface to display multiple movable objects; position selected movable objects at a target position on the graphical user interface; anchor the selected movable objects at the target position using an anchor element to form a group of anchored objects; and arrange the group of anchored objects in a visual pattern relative to the anchor element. - View Dependent Claims (10, 11, 12, 13, 14, 15)
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16. A computer system, comprising:
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a display operative to present a graphical user interface with a pointer to select one or more movable objects and position the movable objects at various target positions on the graphical user interface; an input device operative to receive selected movable objects and user movement to position the selected movable objects at a target position on the graphical user interface; and an object position component operative to anchor the selected movable objects at the target position using an anchor element to form a group of anchored objects, and arrange the group of anchored objects in a visual pattern relative to the anchor element. - View Dependent Claims (17, 18, 19, 20)
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Specification