A METHOD OF RECOGNIZING OBJECTS IN A SHOOTER GAME FOR REMOTE-CONTROLLED TOYS
First Claim
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1. A shot validation method for a video game system, the system comprising:
- a first remote-controlled vehicle (51) including an onboard video camera (25);
a second remote-controlled vehicle (53); and
an electronic video display entity (35, 37) serving to remotely control the first vehicle (51);
the method being characterized in that it comprises the following steps;
displaying the image delivered by the on-board camera on the video display of the electronic entity (100);
displaying virtual cross-hairs (43) that are movable in the video image (101);
detecting a command to fire a virtual shot being input into the electronic entity (102);
acquiring the position A of the virtual cross-hairs (43) in the video image (103);
recognizing the second remote-controlled vehicle (53) in the video image (104); and
if recognition fails, invalidating the virtual shot (105);
orif recognition succeeds;
a) acquiring the position B of the second vehicle (53) in the video image (106);
b) comparing the position A with the position B (107);
c) in the event of A and B being identical, validating the virtual shot (108);
or elsed) in the event of A and B being different, invalidating the virtual shot (109).
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Abstract
The invention relates to a method of recognizing objects for a video shooter game, the system comprising a first remote-controlled vehicle (51) having an on-board video camera (25), a second remote-controlled vehicle (53), and an electronic video display entity serving to remote control the first vehicle (51).
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Citations
12 Claims
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1. A shot validation method for a video game system, the system comprising:
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a first remote-controlled vehicle (51) including an onboard video camera (25); a second remote-controlled vehicle (53); and an electronic video display entity (35, 37) serving to remotely control the first vehicle (51); the method being characterized in that it comprises the following steps; displaying the image delivered by the on-board camera on the video display of the electronic entity (100); displaying virtual cross-hairs (43) that are movable in the video image (101); detecting a command to fire a virtual shot being input into the electronic entity (102); acquiring the position A of the virtual cross-hairs (43) in the video image (103); recognizing the second remote-controlled vehicle (53) in the video image (104); and if recognition fails, invalidating the virtual shot (105);
orif recognition succeeds; a) acquiring the position B of the second vehicle (53) in the video image (106); b) comparing the position A with the position B (107); c) in the event of A and B being identical, validating the virtual shot (108);
or elsed) in the event of A and B being different, invalidating the virtual shot (109). - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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Specification