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VISUAL TARGET TRACKING

  • US 20100197399A1
  • Filed: 01/30/2009
  • Published: 08/05/2010
  • Est. Priority Date: 01/30/2009
  • Status: Active Grant
First Claim
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1. A method of electronic gaming, the method comprising;

  • representing a human game player with a machine-readable model configured for adjustment into a plurality of different poses;

    receiving an observed depth image of the human game player from a source;

    rasterizing the machine-readable model of the human game player into a synthesized depth image;

    adjusting a pose of the machine-readable model based, at least in part, on differences between the observed depth image and the synthesized depth image; and

    using the pose of the machine-readable model, as adjusted, as a parameter to affect an element of game play.

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