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SYSTEM AND METHOD FOR VEHICULAR AD-HOC GAMING NETWORKING

  • US 20100197406A1
  • Filed: 02/05/2009
  • Published: 08/05/2010
  • Est. Priority Date: 02/05/2009
  • Status: Abandoned Application
First Claim
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1. A vehicle communication system comprising:

  • a computer processor in communication with persistent and non-persistent memory;

    a local transceiver operable to communicate with a remote transceiver of another vehicle communication system and in communication with the processor;

    wherein the processor, in conjunction with the persistent and non-persistent memory, is operable to maintain a game state, including a player character;

    wherein the processor is further operable to detect that a change in game players has occurred;

    wherein the processor is operable to determine whether one or more players previously present in the game state are still present in the game state, and, for at least one player no longer present, to determine whether or not that player should be replaced by a computer-controlled player, wherein if the processor determines that a no-longer present player should be replaced by a computer controlled player, the processor is operable to create a computer controlled player in place of the no-longer present player.

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