METHOD AND SYSTEM FOR CONDUCTING AN ONLINE FANTASY GAME
First Claim
1. A method for conducting a plurality of fantasy games hosted on a game server having a virtual lobby for accessing the plurality of fantasy games and having a plurality of fantasy players corresponding to a plurality of real-world performers in a plurality of real-world events, the method comprising:
- connecting to the game server;
creating a fantasy game on the game server, the fantasy game comprising;
a first fantasy team comprising a first plurality of roster positions and a first rank list;
a second fantasy team comprising a second plurality of roster positions and a second rank list;
a community team comprising a third plurality of roster positions;
collecting a first round of wagers;
assigning a first fantasy player and a second fantasy player to the community team;
assigning a third fantasy player and a fourth fantasy player to the first fantasy team based upon the first rank list;
assigning a fifth fantasy player and a sixth fantasy player to the second team based upon the second rank list;
collecting a second round of wagers;
assigning a first score to the first fantasy player, a second score to the second fantasy player, a third score to the third fantasy player, a fourth score to the fourth fantasy player, a fifth score to the fifth fantasy player, and a sixth score to the sixth fantasy player;
calculating a first team score for the first fantasy team by summing the greater of the first score and the third score with the greater of the second score and the fourth score;
calculating a second team score for the second fantasy team by summing the greater of the first score and the fifth score with the greater of the second score and the sixth score; and
determining a winner between the first fantasy team and the second fantasy team.
5 Assignments
0 Petitions
Accused Products
Abstract
Disclosed is a method for conducting a plurality of fantasy games including creating a fantasy game on a game server, collecting a first round of wagers, assigning a first fantasy player and a second fantasy player to the community team, assigning a third fantasy player and a fourth fantasy player to the first fantasy team based upon the first rank list, assigning a fifth fantasy player and a sixth fantasy player to the second team based upon the second rank list, collecting a second round of wagers, assigning a first, second, third, fourth, fifth, and sixth score to the first, second, third, fourth, fifth, and sixth fantasy players, respectively, calculating a first team score for the first fantasy team, calculating a second team score for the second fantasy team; and determining a winner between the first fantasy team and the second fantasy team.
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Citations
22 Claims
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1. A method for conducting a plurality of fantasy games hosted on a game server having a virtual lobby for accessing the plurality of fantasy games and having a plurality of fantasy players corresponding to a plurality of real-world performers in a plurality of real-world events, the method comprising:
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connecting to the game server; creating a fantasy game on the game server, the fantasy game comprising; a first fantasy team comprising a first plurality of roster positions and a first rank list; a second fantasy team comprising a second plurality of roster positions and a second rank list; a community team comprising a third plurality of roster positions; collecting a first round of wagers; assigning a first fantasy player and a second fantasy player to the community team; assigning a third fantasy player and a fourth fantasy player to the first fantasy team based upon the first rank list; assigning a fifth fantasy player and a sixth fantasy player to the second team based upon the second rank list; collecting a second round of wagers; assigning a first score to the first fantasy player, a second score to the second fantasy player, a third score to the third fantasy player, a fourth score to the fourth fantasy player, a fifth score to the fifth fantasy player, and a sixth score to the sixth fantasy player; calculating a first team score for the first fantasy team by summing the greater of the first score and the third score with the greater of the second score and the fourth score; calculating a second team score for the second fantasy team by summing the greater of the first score and the fifth score with the greater of the second score and the sixth score; and determining a winner between the first fantasy team and the second fantasy team. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A system for conducting a plurality of fantasy games comprising:
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a game server for hosting the plurality of fantasy games; a client for connecting to the game server; a virtual lobby for finding and selecting one of the plurality of fantasy games; a plurality of fantasy players corresponding to a plurality of real-world performers in a plurality of real-world events; a first fantasy game comprising; a first fantasy team comprising a first plurality of roster positions and a first rank list; a second fantasy team comprising a second plurality of roster positions and a second rank list; a community team comprising a third plurality of roster positions; a wagering module for collecting a first and second round of wagers; a draft engine for conducting a fantasy draft wherein; a first fantasy player and a second fantasy player are assigned to the community team; a third fantasy player and a fourth fantasy player are assigned to the first fantasy team based upon the first rank list; a fifth fantasy player and a sixth fantasy player are assigned to the second team based upon the second rank list; a scoring module for scoring the fantasy game wherein; a first, second, third, fourth, fifth, and sixth scores are assigned to the first, second, third, fourth, fifth, and sixth fantasy players, respectively; a first team score is calculated for the first fantasy team by summing the greater of the first score and the third score with the greater of the second score and the fourth score; a second team score is calculated for the second fantasy team by summing the greater of the first score and the fifth score with the greater of the second score and the sixth score; a winner is determined between the first fantasy team and the second fantasy team; - View Dependent Claims (16, 17, 18, 19)
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20. A method of conducting a fantasy draft for a fantasy game having a first and second fantasy team, a community team, a first and second rank list, a plurality of fantasy players corresponding to a plurality of real-world performers in a plurality of real-world events, the method comprising:
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collecting a first round of wagers; assigning a first fantasy player and a second fantasy player to the community team; assigning a third fantasy player and a fourth fantasy player to the first fantasy team based upon the first rank list; assigning a fifth fantasy player and a sixth fantasy player to the second team based upon the second rank list; collecting a second round of wagers; assigning a seventh fantasy player to the community team; assigning a eighth fantasy player to the first fantasy team; assigning a ninth fantasy player to the second fantasy team; collecting a third round of wagers; assigning a tenth fantasy player to the community team; assigning a eleventh fantasy player to the first fantasy team; assigning a twelfth fantasy player to the second fantasy team; collecting a fourth round of wagers; assigning a thirteenth fantasy player to the community team; assigning a fourteenth fantasy player to the first fantasy team; and assigning a fifteenth fantasy player to the second fantasy team; collecting a fifth round of wagers; - View Dependent Claims (21, 22)
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Specification